Building a House

An elderly carpenter was ready to retire. He told his boss of his plans to leave his job and live a more leisurely life with his wife and family. He would miss the paycheck, but they could get by.

The contractor was sorry to see such a worker go, so he asked the carpenter to build just one more house as a personal favor.

The carpenter said yes, but in time it was easy to see that his heart was not in his work. He resorted to shoddy workmanship and used inferior materials. The house was not up to his usual standards. It was an unfortunate way to end a dedicated career.

When the carpenter finished his work, the contractor came by, but instead of inspecting the house, he handed the carpenter the front door key and said, “This is your house,” he said. “It is my gift to you.”

The carpenter was shocked! What a shame! If he had only known he was building his own house, he would have done it all so differently.

So it is with us. We build our lives, a day at a time, often putting less than our best into the building. Then with a shock we look at the situation we have created and find that we are now living in the house we have built.

If we could do it over, we’d do it much differently. But we cannot go back…

You are the carpenter of your life. Each day you hammer a nail, place a board, or erect a wall.

Your attitudes and the choices you make today build your “house” for tomorrow… It is the only life you will ever build. Even if you live it for only one day more, build wisely!


MORE IDEAS? See “Creative Object Lessons”

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New Year’s Win, Lose or Draw

Introduction
This variation of charades began as a TV show in which participants drew illustrations of the phrases in order for team members to guess the correct phrase. For a New Year’s Party Game, use events from the past year for items. You can still use the typical categories of charades like TV shows, Movies, books etc, but use those that were released in the previous 12 months!

Game Description
Participants split into teams of 6 or more members and try to guess the events from the illustrations that are drawn.

Game Materials
You will also need large white sheets of paper or a whiteboard and colored whiteboard markers.

Game Preparation
You will need to create a list of items relating to events, and things that were done within the past 12 months. For inspiration look to the internet, the newspaper, magazines, etc. Print them on slips of paper and put them in a bag to be drawn from during the game.

Game Play

  1. Divide players into two teams.
  2. High die roll decides which team will play first.
  3. The first team selects a Sketcher; all other first team players are then the Guessers. The sketcher must rotate so that everyone is required to sketch a clue before someone can go again.
  4. Each time a new sketcher begins, he must draw a new name or phrase.
  5. The Sketcher then announces the category of the name or phrase to be sketched. For example: Books, TV Shows, etc. and begins drawing.
  6. A timer is used… an hourglass can be used or a 1 minute timer. (The opposing team keeps track of the time limit.)
  7. As one team sketches and guesses a name or phrase, the opposing team watches.
  8. As the Sketcher sketches, the Sketcher’s teammates start shouting out what they think is being drawn. Players can guess as many times as they want. Guessing is NOT done in turn!
  9. If part of a name or phrase is guessed correctly, the sketcher may write that word next to his sketch.
  10. If the Sketcher’s team guesses correctly before the timer is emptied, the Sketcher’s team gets one point and marks the score on a separate sheet of paper. It is now the opposing team’s turn to sketch and guess a new name or phrase from a new card.
  11. If the Sketcher’s team does not guess correctly before the timer is emptied, they do not win the point. The opposing team then gets ten seconds to make one guess to win the point. If the opposing team guesses correctly, they win the point and mark the score on a separate sheet of paper. It is then their turn to sketch and guess a new name or phrase from a new card. If the opposing team does not guess correctly, no one wins the point. It is now the opposing team’s turn to sketch and guess a new name or phrase from a new card.
  12. Play alternates between teams with each phrase to be sketched.
  13. At the end of game play or the end of your clues, the team with the most correct guesses wins!

Sketching Rules

  • No letters, words or numbers can be drawn. Symbols such as dollar signs($), arrows, plus signs(+), etc. are acceptable. However, if part of a name or phrase is guessed correctly, you may write that word next to your sketch
  • No speaking is allowed while sketching — but you may gesture to indicate whether the guess is close or off-track!
  • You may draw an ear to mean “sounds like” and then sketch a rhyming word.

Discussion

  • What were the key events in your personal life during the past year?
  • What were some of your achievements?
  • What dreams and goals did you have? Did you reach them?
  • Did you make any New Year’s Resolutions at the beginning of last year? Did you keep them?

Closing Application
What is your vision of what the new year will look like for you? On a separate piece of paper create a picture with symbols and sketches of some things you would like to see in the upcoming year. If you want to, you can share it with someone in the group to help keep you accountable to achieve it, or if it is personal, that is also ok… Seal it away in an envelope and write the date on it. Put it someplace where you can see as a reminder of the resolution you have made for the upcoming year!

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New Year’s Charades

Introduction
In this classic variation of charades participants must act out phrases or words in order for team members to guess the correct phrase. The essence of Charades is pantomimes: you must act out a word or phrase without speaking or making any sound effects. For a New Year’s Party Game, use events from the past year for items. You can still use the typical categories of charades like TV shows, Movies, books etc, but use those that were released in the previous 12 months!

Game Description
Participants split into teams of 6 or more members and try to guess the events from the person acting them out.

Game Materials
The key words

Game Preparation
You will need to create a list of items relating to events, and things that were done within the past 12 months. For inspiration look to the internet, the newspaper, magazines, etc. Print them on slips of paper and put them in a bag to be drawn from during the game.

Game Play

  1. Divide players into two teams.
  2. High die roll decides which team will play first.
  3. The first team selects a person to mime the phrase; all other first team players are then the Guessers. The mime must rotate so that everyone is required to mime a clue before someone can go again.
  4. Each time a new mime begins, he must draw a new name or phrase.
  5. A timer is used… an hourglass can be used or a 2 minute timer. (The opposing team keeps track of the time limit.)
  6. As one team mimes and guesses a name or phrase, the opposing team watches.
  7. As the mime pantomimes the words his teammates start shouting out what they think is being portrayed. Players can guess as many times as they want. Guessing is NOT done in turn!
  8. First, indicate to your team through motions (no words allowed) whether you’re going to mime the title of a movie, book, TV show, book, or Newspaper Headline (event) etc.
    • to indicate a movie, pretend to crank an old-fashioned movie camera
    • to indicate a book, pretend to be reading
    • for a tv show, draw a square in the air for a tv screen.
    • for a newspaper headline, pretend to be reading with your hands wide apart as if to read a newspaper.
  9. Indicate how many words are in the title by holding up the same number of fingers as words. You might also indicate which word you are miming first by holding up a finger for that word. Usually you put the number of fingers flat against your arm to indicate the number of syllables in a word.
  10. Use clues along the way to guide the answers:
    • “sounds like” –cup your hand around your ear
    • “little word”: bring your thumb and index fingers close together.
    • “Longer version of the word”: pretend to stretch an elastic.
    • “Shorter version of the word”: chop with your hand.
    • “close, keep guessing!”: frantically wave hands to keep the guesses coming.
    • “Knows”: Point to you nose to indicate that someone “knows” the word and is correct.
  11. Continue until all the words in the phrase are correct.
  12. If the Mime’s team guesses correctly before the timer is emptied, the Mime’s team gets one point and marks the score on a piece of paper. It is now the opposing team’s turn to mime and guess a new name or phrase from a new slip of paper.
  13. If the Mime’s team does not guess correctly before the timer is emptied, they do not win the point. The opposing team then gets ten seconds to make one guess to win the point. If the opposing team guesses correctly, they win the point and mark the score on a separate sheet of paper. It is then their turn to mime and guess a new name or phrase. If the opposing team does not guess correctly, no one wins the point. It is now the opposing team’s turn to mime and guess a new name or phrase.
  14. Play alternates between teams with each phrase to be mimed.
  15. At the end of game play or the end of your clues, the team with the most correct guesses wins!

Discussion

  • What were the key events in your personal life during the past year?
  • What were some of your achievements?
  • What dreams and goals did you have? Did you reach them?
  • Did you make any New Year’s Resolutions at the beginning of last year? Did you keep them?

Closing Application
What are some of the things you want to do in the new year? What will the new year will look like for you? On a separate piece of paper make a list of some things you would like to see in the upcoming year. If you want to, you can share it with someone in the group to help keep you accountable to achieve it, or if it is personal, that is also ok… Seal it away in an envelope and write the date on it. Put it someplace where you can see as a reminder of the resolution you have made for the upcoming year!

For other variations see also:
New Year’s Pictionary
New Year’s Win Lose or Draw

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Predictions

Introduction
Can you predict what will happen in the new year? This little game gives you a chance to give a small party favor (gag gift) to each visitor to your new Year Party and generate a few laughs at the same time.

Game Description
Guest will open up a gift related to a prophecy about their future in the upcoming year.

Game Materials
Numbered Gifts and corresponding clues.

Game Preparation
Wrap the gifts and number them to match the descriptions. Guests will draw out a piece of paper and read the clue and then open the gift with the matching number. Tape the response to the gift inside the wrapped paper.
You can make up your own gag gifts, but here are some suggestions:

  1. Clue: “Your wisdom will begin to show”
    Gift: “Black hair dye to cover the gray hairs”
  2. Clue: “There will be unexpected revelations in the new year.”
    Gift: “Safety pins for when you have a busted zipper”
  3. Clue: “You will be at a loss for words”
    Gift: “Here’s a dictionary so you can find some!”
  4. Clue: “You’ll need to wipe away the results of your efforts”
    Gift: “Here’s a roll of toilet paper for a clean break!”
  5. Clue: “I expect you will lose more than a few”
    Gift: “Here’s some golf balls to replace the ones you lose”
  6. Clue: “Things will move a little too slow for comfort” Gift: Here’s some Chocolate Ex-Lax to make things move a little faster”
  7. Clue: “You will be a little short of dough”
    Gift: “Here’s a cookie recipe and cutter”
  8. Clue: “Circumstances may be a little bitter”
    Gift: “Here’s some sugar to sweeten things up”
  9. Clue: “You will not quite measure up”
    Gift: Here’s a ruler to help”
  10. Clue: “With great changes you will need a new yard stick”
    Gift: “Here’s a stick from my yard to help”
  11. Clue: “You will need to clean up a mess!”
    Gift: “Here’s a dust pan to make it easier”
  12. Clue: “You will need to release a little stress”
    Gift: “Here’s some stress relieving capsules” (Bubble wrap)
  13. Clue: “You’ll need a washer and dryer”
    Gift: “Here’s a dual purpose washer or dryer” (hand towel)
  14. Clue: “You will discover a great deal”
    Gift: “Here’s a deck of cards to help you learn”
  15. Clue: “You will want to take a bubble bath”
    Gift: “Here’s jar of beans. Boil and eat 1 hour in advance for a natural bubble bath.”
  16. Clue: “You will need to make some great calculations”
    Gift: “Here’s a pencil – use your head!”
  17. Clue: “You will make more than a few mistakes.”
    Gift: “Here’s an eraser for a clean start”
  18. Clue: “You will want a bigger paycheck”
    Gift: “Here’s a magnifying glass to help”
  19. Clue: “everyone will believe you have lost your marbles!”
    Gift: “Now you have at least a few.” (bag of marbles)
  20. Clue: “You will want to pull your hair out in furstration.”
    Gift: “Here’s a wig to hide the bald spots!”

Game Play

  1. Guests draw a numbered clue from a bag and read the prophecy aloud.
  2. Guest then open the matching gift and show it to everyone while reading the attached response.

Discussion

  • What predictions would you like to make for yourself for the next year?
  • How can you make those dreams become a reality in your life?

Closing
God’s gifts are no joke.
Read Jeremiah 29:11-14
God says that he has plans for each of us. Plans to prosper us and not to harm us! Plans for a hope and a future. How do we discover these plans? He will bring them to pass when we seek him with all our heart!

False Predictions

We are often quick to make judgments about people. We say that we believe in forgiveness and the transforming power of God, but then so often, the church acts as if we do not believe it. People who make mistakes are forever labeled by their mistakes. We believe God forgives and forgets, but while we say we forgive them, we seem unable to forget. Listen to some of the predictions or judgments that were made about some very famous people. Can you guess who is being referred to?

  1. “We don’t like their sound, and guitar music is on the way out.”
  2. “We don’t need you. You haven’t got through college yet.'”
  3. ‘Far too noisy…Far too many notes.’
  4. ‘I watched his countenance closely, to see if he was not deranged … and I was assured by other senators after he left the room that they had no confidence in it’.
  5. “You ain’t going nowhere, son. You ought to go back to driving a truck.”
  6. “You better learn secretarial work or else get married.”
  7. “It doesn’t matter what he does, he will never amount to anything.”
  8. “You have a chip on your tooth, your Adam’s apple sticks out too far and you talk too slow. “
  9. “Can’t Act. Slightly Bald. Also Dances.”

Answers

  1. Decca Recording Co. rejecting the Beatles, 1962.
  2. Rejection of Apple Computer Inc. founder Steve Jobs on attempts to get Atari and HP interested in his and Steve Wozniak’s personal computer.
  3. Emperor Ferdinand of Austria referring to Mozart, 1786.
  4. U.S. Senator Smith of Indiana, after witnessing a demonstration of Samuel Morse’s telegraph, 1842.
  5. Jim Denny, manager of the Grand Ole Opry, in firing Elvis Presley after a performance, 1954.
  6. Director of the Blue Book Modeling Agency, advising Marilyn Monroe, 1944.
  7. Albert Einstein’s teacher to his father in 1895.
  8. Universal Pictures executive to Clint Eastwood
  9. Review of Fred Astaire’s Original Screen Test, January 1933.

Fortunately, God has much more accurate predictions about our future.

Jeremiah 29:11-14 (NIV)
“For I know the plans I have for you,” declares the LORD, “plans to prosper you and not to harm you, plans to give you hope and a future. Then you will call upon me and come and pray to me, and I will listen to you. You will seek me and find me when you seek me with all your heart. I will be found by you,” declares the LORD, “and will bring you back from captivity. I will gather you from all the nations and places where I have banished you,” declares the LORD, “and will bring you back to the place from which I carried you into exile.”

So as you start the New Year, listen to God. Don’t listen to the voices of discouragement, but to the great encourager, the one who knew you before you were even born. The key to realizing God’s plan for you, of release from whatever captivity you may be in, of restoration to God and his place for you is to seek Him with all your heart. When you do, you not only find him, you also find yourself!


MORE IDEAS? See “Creative Object Lessons”

200 page e-book that explains everything you need to know when planning your very own object lessons. It contains 90 fully developed object lesson ideas and another 200 object lesson starter ideas based on Biblical idioms and Names / Descriptions of God.

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Tablets for Eternity

“If we work upon marble, it will perish; if we work upon brass, time will efface it; if we rear temples, they will crumble into dust; but if we work upon immortal minds, if we imbue them with principle, with the just fear of God and love of our fellowman, we engrave on those tablets something that will brighten to all eternity.”
– Daniel Webster

Remember When?

Introduction
This game provides a reflection on the previous year by requiring participants to remember which month key events of that past one year occurred!

Game Description
Participants can be given photos, objects, newspaper clippings or headlines, as reminders of key events. They must identify the month that event took place.

Game Materials
photos, objects, newspaper clippings or headlines, or other reminders for events that occurred during the past 12 months.

Game Preparation
Go through old newspapers, magazines, or Internet articles from the past year. Make a list of notable things that happened, and the dates that they took place. You can list the events, read headlines, or even show object and photos for key events… You can put them into powerpoint slides and project them for everyone to see or simply call them out and show them any objects.

Game Play

  1. Give each player a piece of paper and something to write with.
  2. One by one, reveal the events from the past year.
  3. Each player must write down what month they believe that event took place.
  4. After all the events have all been revealed announce the correct answers and reward the person who had the most correct answers.

Discussion

  • What was the most important event for the world in the past year? Why?
  • What event will forever be etched in your mind? Why?
  • What was the most important thing that happened to you during the past year? Why is it significant?

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New Year’s Resolutions

Introduction
A traditional New Year’s Tradition is to think of something you want to change in the new year and commit yourself to it. Here are some hints for making an effective New Year’s Resolution:

  1. Be realistic by setting achievable goals. Don’t set something as a resolution for which you have no control – like winning a lottery.
  2. Describe your resolutions in specific terms. The more detail you provide, the more likely you are to accomplish it. Instead of “I want to improve my health” choose “I will exercise at least once a week!” or “I will only have a maximum of 1 carbonated drink each day.”
  3. Break down large goals into smaller ones. For instance, instead of “I want to live a healthier lifestyle”, commit to losing weight by resolving to join a gym and eat at least one healthy meal each day”
  4. Find alternatives to a behavior that you want to change. If you want to lose weight, but eat to reduce stress, what other ways can you reduce stress?
  5. Target things that are truly important to you. Do not choose things you think you ought to do or what others think you should do.

Game Description
Everyone writes New Years Resolutions which are randomly read by particpants. Can you guess who wrote it?

Game Materials
A slip of paper and something to write with for each guest

Game Preparation
Prepare slips of paper for people to write their resolution(s) on

Game Play

  1. As each person arrives, give them a piece of paper and ask them to write down a new years resolution (which is not too personal or embarrassing)
  2. Put all the new year resolutions in a bowl.
  3. Each person must pick one piece of paper out of the bowl.
  4. Resolutions are read, one by one and everyone must write down who they think wrote down each new years resolution.
  5. The person who correctly guesses the most is the winner.

Variation
Instead of writing single resolution, participants must write down 4 resolutions (3 true and one false). Everyone tries to guess the author based on the resolutions and then try to also guess which one is false.

Discussion

  • What is a change you would like to see in your life for the next year?
  • How can God help you to make this change?
  • What steps can you take to see this change in your life?

Closing Application
Commit yourself to this change and find someone to help keep you accountable for it and pray for you in this area of your life.

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New Year Party Hats

Description
It’s a common custom to hold New Year’s Parties and distribute party hats and noisemakers to the guests. In this game, the objective is to NOT be the last person wearing the party hat!

Materials
Party Hats for all participants

Game Play

  1. Announce the simple objective of this game – NOT to be the last person remaining with your hat on. The only rule is that no one can take their hat off until the has has removed his or her hat. Then continue with the rest of your celebration activities!
  2. As time goes by, people will take their attention off you, and even forget about the game. At that point, casually remove your hat and watch as people catch on.
  3. Gradually the hats will come off, amidst snickers, smirks and giggles.
  4. Eventually, one unsuspecting person will be last to notice, while everyone else gets a good laugh!
  5. Serve up an appropriate forfeit (see the forfeits below), then put the hats back on and give the loser the chance to start the next game.

Funny, but fairly innocuous forfeits

  • Tell your best joke in the style of the cookie monster from Sesame Street
  • Make at least 3 people laugh.
  • Tell a joke no one in the room has heard.
  • Describe how to make a pie without talking.
  • Give a l-minute talk about elephants.
  • Make your funniest face
  • Wear a blindfold until the next forfeit
  • Wear handcuffs until the next forfeit
  • Wear a straight jacket until the next forfeit

Slightly embarrassing forfeits

  • Tell someone in the room how much you love them for one minute
  • Pinch your nose and sing the first line of a song “Aud Lang Syne”?
  • Do your favourite dance
  • Hop around the room like a penguin
  • Wear a tin foil skull cap until the next person gets a forfeit
  • William Tell – place a wad of paper on your head… everyone else throws paper wads at it trying to be the first to knock it off.
  • Get mummified (with toilet paper)
  • Dance a jig.
  • Yawn until you make someone else yawn.
  • Read out your last SMS
  • Do an impression of a squeaky toy
  • Do an impression of the dog that just found a squeeky toy
  • Sing and perform the actions to the “I’m a little teapot song”
  • Make a marriage proposal to someone in the group

A bit wilder forfeits

  • Spell out a word using your bum. Group must correctly guess the word
  • Scream as loud as you can
  • Howl like a werewolf
  • Bark like a dog
  • Do your best chicken impersonation while you make a noise like a chicken
  • Crawl across the room on your knees.

Joint Forfeits (Some of the forfeits above can also be done in groups)
Air Band – Each person is assigned some imaginary instrument and required to impersonate a performer in a band, imitating not only the action of the players but the sound of the instrument as well.

CAUTION
Be cautious with forfeits. The idea is to have a little embarassment, but not too much. Know your youth and what they can handle. You might allow more sensitive youths to choose someone else from the group to do the forfeit with them. You can also do forfeits as a group at the end of an activity. When in doubt about how a person will respond, don’t do it! Also take care that forfeits don’t degenerate into acts or comments with sexual overtones.

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A Positively Prosperous New Year!

This makes a great icebreaker and encourages people to have conversations with strangers and people they don’t know very well throughout the whole New Year Party event.

Game Description
This New Year Party Game serves as an ongoing icebreaker which encourages everyone to initiate and engage in conversations. Because of the setup of the game, it keeps everyone involved throughout the night until the final prize is awarded just after midnight!

Game Materials
While my preference is to use silver garland leftover from Christmas to make necklaces, this New Year Party game can be played with party hats, New Year Hats, or even nametags. Check those after-Christmas sales for great discounts on silver garland! Then you can just cut it to length to make a necklace for each person.

Game Preparation
Provide enough garlands or whatever item you have substituted for the garland for everyone that will attend the party. Every guest at the New Year party is given a silver garland necklace when they arrive at the party. You can also give them party hats and noicemakers to help usher in the new Year. This game is played while people mingle during the party and the prize is awarded right after midnight.

Game Play

  1. Party Guests must ask other guests any questions in which the natural answer would by “no” or have the word “know” as part of the answer.
  2. If anyone uses either word (“no” or “know”) in conversation, the guest they are talking to gets to take all their silver garlands (or party hat, nametag, special sticker or whatever item you have chosen for your New Year Party.) Those wearing the greatest number of garlands become hot targets!
  3. After midnight, the Party guest with the most garlands wins.
  4. If a guest has lost his or her garland, he or she can still play and ask questions. They could even jump to the lead again by gaining the garlands from someone with a lot of them.

Game Discussion or Debrief
As we approach the New Year, a positive attitude and optimistic outlook will help us to make it a prosperous one. After all, as Christians, we have a lot to be hopeful for! It’s easy to get caught up in pessimism based on past mistakes, failures, and unrealised dreams and goals. But with Christ, everyday can be a new beginning! Christ came that we might have life and might have it abundantly. Jeremiah 29:11+ reminds us that God has plans for our lives, plan for a hope and a future! Instead of saying “no” to things this year, say “Yes”!

  • What is something that God might ask you to in the New Year? Say “YES!” Maybe you have been saying “No” to Jesus becoming your Lord and Savior! Maybe you have been saying know to something he has placed on your heart to do?

Begin the New Year by saying “Yes” to Him and his lordship in your life. Seek God first and all God’s blessing he plans for you will be yours!


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