Babies in Christ – An Object Lesson for the New Year

Babies in Christ
The new year is often represented by a new born baby because a baby represents a fresh beginning. Jesus described Salvation to Nicodemus in John 3 as being “born” again. Both physically and spiritually, we begin as babies. But we don’t stay as babies – we must grow. The Bible tells us to “grow in grace in the knowledge of our Lord and Saviour Jesus Christ” (II Peter 3:18).

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Baby Games

  • Baby Bottle Guzzlers – The first to drain a baby bottle filled with soda and then burp wins. (You might want to enlarge the hole in the nipples.)
  • Baby Bottle Knockover – Get a pair of old pantie hose and put a potato in the stocking and let it slide to the foot of one of the legs. Tie the other leg around the youth’s head. You’ll need one for each team. Place a baby bottle on the floor for each team. First person to knock the baby bottle over with the potato in the stocking wins.
  • Baby Food Roulette – Label several gross baby food flavors with numbers stuck on with a piece of tape then play a game of hot potato with a plastic spoon. When the music stops, the person holding the spoon picks a number and must eat a big spoon of baby food from the jar of baby food with that number on it and the person is out of the game. Rearrange the numbers so youth don’t know what they are getting for the next round and repeat. Continue until there is only one person left in the game.
  • Baby Items in the Bag – Put at least ten common baby items inside a diaper bag: a bib, cotton buds, cotton balls, baby powder, teething ring, rattle, bottle, baby brish, baby lotion, baby shampoo, diaper, wet wipes, diaper pin, sock, onesie, and baby blanket are just a few ideas that are also fairly inexpensive. Give each youth a pen and paper before passing the diaper bag around. Without looking, each youth should stick a hand inside the diaper bag and try to identify as many items as possible. Give each youth 60 seconds to make their guesses before moving the bag to the next person. Once everyone has had a turn, whoever has the most correct answers wins. (Variation: put them on a tray and cover it. Uncover it for 60 seconds then cover it back up before they youth are allowed to write down the contents of the tray.)
  • Baby Relay – A person from each team must put on the diaper, tuck the bib in the shirt, place their thumb in their mouth, and waddle to the other end of the room (or if outside, a designated place) where they will get on their hands and knees (like a crawling baby) and have a fellow team member squirt a bit of water from the baby bottle into the mouth of the baby. The baby then returns and the next person repeats the same tasks. First team to have all members go through the tasks wins.
  • Baby Sketch Artists – Each youth is given a paper plate and a marker. With the paper plate no top of her or his head, each person draws a picture of a baby. Best sketch wins.
  • Baby Stroller F1 Race – You need at least one baby stroller and a doll to put inside. You might also want a stopwatch. Use cones, flags, are anything else to mark out a race course. Representatives from each team will have a turn at racing the stroller through the race course as fast as possible. Add penalty seconds for hitting any object, for the baby falling out of the stroller,or other infractions of your rules. Fastest time wins.
  • Blind Diaper Relay – Give each team a baby doll, and a blindfold. First person in line dons the blindfold, takes off the current disposable diaper, and replaces it with another diaper. when finished, the baby, extra diaper, and blindfold is passed to the next person on the team. First team to all complete the task wins.
  • Bowling Baby Bottles – Arrange 10 baby bottles in a triangle shape, and have each youth “bowl” with a small ball. Highest score wins.
  • Diaper Danger – Blindfold a representative from each team who must diaper a blown up balloon with a good amount of baby powder added inside. First person to diaper the balloon to the best of their ability and without popping the balloon with the safety pins wins.
  • Diaper Derby – Split the youth into teams and provide each team with a roll of toilet paper. They have five minutes to wrap a team member up in a diaper made of toilet paper. The team with the most creatively diapered ‘baby’ wins.
  • Diapers in the Dark – You’ll need several safety pins, a blindfold, and a large doll for each team. You also nned a cloth diaper that fits on the doll. Blindfolded representatives from each team must put the diaper on the “baby.” Quickest and best diapered ‘baby’ wins a prize.
  • Dirty Diapers – (Gross game warning) – Place a different types of chocolate candy bar in several newborn-sized diapers (or folded napkins) then microwave each a few seconds until melted. You will want those that are creamy, nutty, caramel-filled, milky, chunky, etc. Pass the diapers around and have each person smell (or taste) the ‘poo’ in the diapers to try and guess which brand of candy bar is in each diaper. The person with the most correct guesses wins.
  • Feed The Baby – Give everyone a large bib and a small spoon. In teams of two, the pairs must feed a jar of applesauce to one another at the same time. The fastest pair to finish their applesauce wins. (Messier Variation: Do it with blindfolds)
  • Guess the Baby Food – Buy several unique flavors of baby food in jars and number each lid and tear off the labels. Ask each youth to sample each and write down the flavor. The most correct guesses wins.
  • Pacifier Pass – Give each youth a straw to place in his or her mouth. Using only the straws to touch it, each team must pass a pacifier to end of the line. First team to the end without dropping it wins. If it is dropped the team must start over.
  • Pin Drop – Youth compete to hold diaper pins at nose level and drop them into a baby bottle. The most diaper pins in the bottle after 60 seconds wins.
  • Ring Toss – Spread a series of bottle nipples on a flat surface, with several inches between each and labeled with a score based on distance. Youth must stand behind a throw line and try to toss the bottle rings that hold the nipple on a bottle onto a nipple. Highest score wins.
  • Siamese Diaper Relay – In teams of two, each pair stands side by side with the center hands behind their backs and quickly and neatly puts a cloth diaper on a baby doll with safety pins. Each person in the pair can only use the outside hand. Quickest and best diapered baby wins.
  • Spit the Pacifier – Youth line up and are each given one pacifier to put in his or her mouth. The youth that spits out the pacifier so it lands the farthest away wins.

TAKE IT TO THE NEXT LEVEL

MAKE IT SPIRITUAL

New Christians and new babies have a lot in common. One of the first things a baby learns to do is to drink from a bottle. Soon a baby will learn to feed him/herself. Yet the parent is very careful about what a baby eats. As a matter of fact, a baby will stick almost anything it can find in its mouth thinking it is food. A parent is careful that a baby does live on junk food or place anything in his mouth that might harm him. As Christians, especially as babes in Christ, we need to learn to feed ourselves on God’s Word and avoid those things that are unhealthy or even harmful to us.

  • What are some habits and actions you often see in babies and children that would not be acceptable in adults?
  • What are some of the marks of maturity as a baby grows into an adult?

MAKE IT PRACTICAL

  • Read Hebrews 5:11-6:1. In verse 11, the phrase “slow to learn” could be translated “too lazy to learn.” What are some ways that we are too lazy to learn?
  • What might “milk” and “solid food” represent? (See 6:1)
  • What differentiates a mature Christian from a spiritual baby (vs 14)?
  • What attitudes actions and behavior would you expect from a mature Christian?

MAKE IT PERSONAL

  • In what areas have you grown a lot? In what areas is your spiritual growth been stagnant? How would you describe yourself as a Babe in Christ / Child of God?

One way to discover what you eat is to look at the way you spend your time, especially your free time. On another piece of paper, make a list of all the things that you spend your time doing, all your hobbies, all your favorite pastimes? After you have made the list circle any items that are spiritually healthy- health food. Cross out any items that are spiritually harmful or unhealthy – junk food. Leave blank any items which are neutral.

  • What does this tell you about your spiritual diet?
  • In what ways would you like to grow in the coming year?
  • What do you need to have more of in your spiritual diet to grow more mature as a Christian for the next year?

SCRIPTURES

  • Psalm 139:15-16 – God planned all your days, all your life, before you were ever even born. He had a plan for you before you even existed.
  • Hebrews 5:11-6:1
  • II Peter 3:18

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Step up in the New Year

Step up in the New Year
A person’s feet tell us two very important facts about someone: where one’s standing and which way someone is going. A firm stand and a consistent walk are both traits we admire in others. During the New Year we often look back at the journey that has brought us to where we are now as well as make decisions about where we want to go in the upcoming year.

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Games using Feet

  • Identify the Footprint – As the youth arrive, collect their footprints. My personal preference is to have sheets of colored paper – the type that does not leave a stain when wet. (Test it first so you don’t have permanent footprints across your carpet!). Have the participants remove their shooes and socks, then step on a damp towel and then finally step on the paper. A wet footprint will be left behind. Quickly trace it with a dark colored marker and let it dry! You might also want to number the prints and have a numbered name list so that you can correctly identify the prints later. Go through the numbered prints and have youth match the print with the person who made it. Can you even identify your own footprint? Award the person who correctly identifies the most feet! With the Incredible FEAT award!
  • Foot Tag – Two players hold hands with both hands. On “go” both players try and tap the top of their opponents foot with their own foot. First to do so wins. Winners then play winners until there is a top winner.
  • Whose feet – 5-8 members of the group sit behind a curtain. Only the bare feet are peeking out from under the curtain. Can a player (or the rest of the group) work out whose feet they are?
  • Fewest feet – Each team tries to stand on as few feet as possible. For example, 5 players have 10 feet and try to only have 3-4 feet on the ground.
  • Coaster discus – A coaster or plastic lid is clamped between the toes and is thrown like a Frisbee as far as possible. Farthest throw wins.
  • Foot relay – Divide your group into teams of 6-8. Each team then lines up and sits on the floor. The object of the game is to pass a lemon along the line and back again using only their feet. If the lemon touches the floor the team have to start again at the beginning.
  • Footsies – This game is similar to twister but without the game props. Begin the game with all players standing in a circle about a shoulder-width apart. Select one youth to be the first striker and have him or her start the game by moving one of his or her feet (this foot is called the striking foot) to touch one of the feet of the person to the left of them. Once the striker decides which foot he or she wants to move while striking foot the other foot becomes the pivot foot. The pivot foot cannot be lifted off the ground. Once the first striker has made his or her move, he or she has to freeze both feet in the position in which he or she came in contact with the other person and must remain frozen until his or her next turn. The foot of the person who was struck becomes the next person’s striking foot for his or her turn. The game progresses by going around the circle in a clockwise motion (to the left), having each player take his or her striking foot and striking the next player. As the game progresses, players will begin to find themselves in positions that make it hard to remain balanced so people will begin to be eliminated. Players are eliminated if they touch the ground with anything other than their feet, if they lose their balance, if they try to catch their balance by grabbing another person, if it is their turn and by mistake move the foot that was not touched by the previous striker’s foot or if they move their feet out of turn. If someone is eliminated, the next person in the circle continues on with the game choosing which ever foot he or she wishes to use as the striking foot. As youth are eliminated, there will be gaps in the circle making it harder for strikers to reach the foot of the person next in the circle. If while attempting to reach the foot of the person next in the circle the strikers loses his or her balance or breaks any of the other rules, he or she is eliminated. Note that strikers don’t necessarily have to lift their striking foot when striking, but also can scoot a foot across the ground in order to remain balanced; once contact is made with the other person’s foot, the striker’s feet must freeze. As the game goes on, players will find they are getting very close to each other and it becomes harder to remain balanced. Players are allowed to touch each other, but they cannot grab, push, bump or brace other players to try and make them loose their balance.
  • Foot Pictionary – This is like standard pictionary but the artist instead of drawing with their hands will draw with their feet, by having the marker tied to one of their feet with the bandana. On “Go” the player will try their best to draw the assigned picture, while the rest of their team tries to guess the picture. Keep the assigned pictures simple, as it will be difficult to even draw the simplest things and make them recognizable. Maybe even purchase and use “Junior Pictionary” for suggested words and categories.
  • Banana Foot Peel – Bring up about 4 students, have them take off their shoes and socks, and hand each of them a banana. When the leader says go, the contestants are supposed to peel the banana with their feet as quickly as they can. They can use both feet to do so. Judge the winner by speed and final condition of the banana.
  • Foot Signing Contest – Have 5 students come to the front of the room and remove their shoes and socks. Give each a felt-tipped or ball point pen. On the signal, they run out into the crowd and see who can get the most signatures on the bottom of their feet in the time limit. No one person can sign more than three feet. Can use both feet. Signatures must be legible.
  • Balancing foot balloons – Only using the feet, one or more balloons must be kept up in the air without the balloon touching the ground. This can also be timed.
  • Spell My Feet – Take 5 people and have them take off their shoes and socks. Take a marker and write a large letter on the bottom of each of their feet so if they sit facing you and hold their feet in the air, you can read the letters. On the first person put an A and an N (one letter on each foot), on the next an E and a T, then GR, OM, and SP. You will call out different words for them to spell and they have to cross legs, stretch, and situate themselves in a position so that the bottom of their feet spell the word you called. You can do this with two teams of five if you want and see who spells the word first. Use these words: master, roast, smear, togas, snore, ten proms, get spam, great son

TAKE IT TO THE NEXT LEVEL

Today’s games all involved feet. A lot of our English idioms and common sayings refer to “feet”. Share a few appropriate idioms or the entire list of idoms with the group. Which of these idioms best describes you? Why?

  • Idioms referring to feet
  • back on your feet again
  • dip your toes in the water
  • drag one’s feet
  • fall at his feet
  • find your feet
  • fleet of foot
  • foot the bill
  • get a foot in the door
  • get cold feet
  • get off on the wrong foot
  • get to one’s feet
  • get your feet wet
  • has two left feet
  • have a foot in both camps
  • have feet of clay
  • have one foot in the grave
  • have your feet on the ground
  • hold someone’s feet to the fire
  • hot foot out of here
  • land on your feet
  • make an about face
  • My foot!
  • on foot
  • on your back foot
  • pussyfoot around
  • put a foot wrong
  • put your best foot forward
  • put your feet up
  • put your foot down
  • put your foot in it
  • put your foot in your mouth
  • shoot yourself in the foot
  • sit at the foot of a teacher
  • stand on your own two feet
  • step on another person’s foot
  • step on the gas
  • stop dead in your tracks
  • sweep someone off his/her feet
  • take a load off your feet
  • take a stand
  • take steps toward something
  • the ball is at your feet
  • thinking on your feet
  • throw yourself at someone’s feet
  • tiptoe through it
  • to get under foot
  • vote with your feet
  • watch your step
  • world’s at your feet

MAKE IT SPIRITUAL

  1. Sure footed – Many of the proverbs talk about making our paths straight, about stumbling, about watching our step, about our walk with God. Proverbs 4:26 – “Watch the path of your feet And all your ways will be established.”
  2. God’s Protection – “. . . unto him that is able to keep you from falling, and to present you faultless before the presence of his glory with exceeding joy” (Jude 24, KJV).
    Hab 3:19; 2 Sam 22:34; Ps 18:33 – “The Lord God [is] my strength, and he will make my feet like hinds’ feet, and he will make me to walk upon mine high places.”
  3. Evangelism – Romans 10:15 – “How beautiful are the feet of those who bring good news!”
    Ephesians 6:15 – “And your feet shod with the preparation of the gospel of peace”
  4. Servanthood – John 13 – Jesus washing the disciples’ feet.

MAKE IT PRACTICAL

  • What is something that you have taken a stand for in the past year? What are some things that you need to take a stronger stand on in the upcoming year?
  • What are some steps that you have taken in the right direction with your life? The wrong direction?
  • What are some areas in which you have stumbled along the way in your journey?
  • What are some ways that we can make our walk sure? How can you get back on your feet and take a new step in the right direction with your life? In what areas do you need to watch your step?
  • Taking a stand and finding your footing in life isn’t always easy – especially when you might need to step on a few toes to do so. How can you find the balance between taking a stand on things that are important to you without stepping on too many toes? Should you worry about stepping on toes? Why or why not?

MAKE IT PERSONAL

  • As a footnote to this lesson, identify at least one area of your life where you need to get back on your feet! How can you take a new step in the right direction with your life beginning today? In what areas do you need to watch your step in the journey ahead?

(As a meaningful reminder, give the participants the piece of paper with their footprint on it to write the answer to the questions above. Encourage them to place it on the door of their room as a reminder that every day they step outside that door they need to also take a step in the right direction for their life in the New Year!)

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200 page e-book that explains everything you need to know when planning your very own object lessons. It contains 90 fully developed object lesson ideas and another 200 object lesson starter ideas based on Biblical idioms and Names / Descriptions of God.

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Christmas Bows

Christmas Bows
Christmas gifts almost always come with a Christmas Bow. The wrapping paper, ribbons, and the bows are used to decorate and bring attention to the gift. It’s not the bow that is important, but the gift it adorns. It is sad that so many people are enjoying all the wrappings of Christmas and the decorations, but they have forgotten about the gift – God with us – Emmanuel – the birth of Christ.

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Games using Christmas Bows

  • Christmas Bow Pass – In this game, teams race to pass the Christmas bows from one end of the line to the other while holding hands. Divide the youth group into teams of 6 to 10 young people and have the teams line up side by side. At one end of the line place six Christmas bows and at the other end have a basket where they can drop the bows. Give them the following instruction: “With your left hand, grab the right wrist of the person on your right.” Teams must pass all the bows down to the end, and then back, without disconnecting to win. They may only touch the bows with their right hands. If a bow is dropped, the team must retrieve it while remaining connected. If the chain breaks all the bows currently being passed must move back to the beginning of the line.
  • Pass the Christmas Bow Gift Exchange – Played like “hot potato” Pass a bows around the circle while listening to Christmas Carols. When the music stops, whoever is holding the bow gets to pick a present from under the tree and places it in their lap or under their chair. The game continues until everyone gets a gift. If the music stops and someone is holding the bow who already has a gift it goes to the next person on the right who hasn’t had a gift yet.
  • Christmas Bow Hunt – This is just like an Easter egg hunt—only with Christmas Bows! Hide all the bows in a room, or all around the house and have everyone search for them.
  • Christmas Bow Fight – Place a long jumprope or string down the middle of the floor to divide the room into 2 equal halves with one team on each side. Each team starts with an equal number of bows. Set a timer for 2-3 minutes and when the game starts, participants pick up the bows and throw them to the other team’s side of the room! When the timer goes off, everyone drops all the bows and counts how many bows are on their team’s side. Whichever team has the least amount of bows wins.
  • Taboo Word – Everyone is given a Christmas bow to pin on their shirt at the beginning of the party or event. A word is chosen that everyone is not allowed to say. (e.g. Santa) If anyone says the taboo word to someone else during the event, they must give them their Christmas bow. They pin the bow on their shirt alongside any others they have collected. Everyone ends up trying to get others to say the forbidden word. At the end of the event, the person with the most Christmas bows pinned to them, wins.
  • Christmas Bow Tree Race – The youth divide into two teams of an equal number of players. One person on wach team is designated as a gift and stands on the opposite end of the room from his or her team. On go, one person at a time on each team must grab ONE bow from a basket and run to the “gift” and stick it on to his or her arms or head. Youth can only stick bows on the arms and head. The team that attaches the most bows to the gift in a given amount of time wins. Bows that fall off don’t count.
  • Christmas Bow Balance – Prepare two baskets of bows of various colors in each. The baskets should contain an equal number of bows of each color. As you call out a color, the next person on each team runs to his or her basket, and puts as many bows of the specified color on his or her head as they want and walks back to his or her team. If even one bow falls off, they have to try again. Call out the colors in random order. At some point call the game and the team with the most bows wins.
  • Christmas Bow Blow – Tape two lines on the floor at opposite ends of the room as goal lines. Teams blow the bows along the floor to the opposite goal and back. First team to complete the relay wins.
  • Christmas Bow Grab – Play like the regular game of Spoons, but substitute Christmas Bows for the spoons. In the middle of the table, place one less Bow than the number of players you have. Shuffle a standard 52-card deck and deal 4 cards to each person. Have everyone take one of their cards and discard it to their left simultaneously. The person to the right of the dealer, however, should put one of their cards down on the table to start the discard pile, while the dealer picks up a new card. Repeat this process of everyone passing to the left. Each round the dealer should pick up a new card and the person to their right should add to the discard pile, so as to have a continuous influx of new cards. The first person to have 4 of a kind (e.g. all 4 aces or all 4 nines) has to pick up a bow. Following this, all other players need to do the same, with the slowest person left without a bow and out of the game.
  • Pin the Bow on the present – In this Christmas version of the classic kids game of Pin the Tail on the Donkey, blindfolded kids try to pin the Bow where the ribbons cross on a gift wrapped box.
  • Christmas Bow Toss – Bows are tossed at wrapped Gifts boxes labeled with various point values. If it lands on top you the points. You can play with harder to hit targets which are worth more points.
  • Christmas Bow Fan – One Contestant from each team must stand behind a Christmas bow holding a gift box. When the clock starts, each contestant may start fanning the bow with the gift box. Contestants and the gift box may not touch the bow at any time or the game is over. To complete the game, contestant must get the bow in a designated end zone area (taped square on the floor) within the 60-second time limit. The bow must come to a complete stop without exiting the designated end zone.
  • Christmas Bow tennis – Youth split into two teams across from each other on opposite ends of a table. The objective is to blow the Bow off the opponent’s end for a point.
  • Christmas Bow Tag – With a glue gun or piece of adhesive tape, attach bow to a clothespin. You’ll need two for each participant. When you start the game, give every person two of the bows as they enter. When everyone has their Bows, tell them you’re giving them two minutes to get rid of their bows. The only way for participants to get rid of the bows is onto pin them to someone else. Award a prize to the person with the least number of bows. Icebreaker idea: After playing the game, each person must state one Fun Fact about themselves for each bow pinned to them. If they have no bows they only have to say ONE thing about themselves.
  • Christmas Bow Target Practice – Set up a series of rings (or wreaths) hanging from a string as targets. Have youth take turns trying to toss bows through the various size rings or hoops for points. The smaller the target the higher the points.
  • Christmas Bow Collector – Each youth is blindfolded, given a large wooded spoon, and placed in from of a large gift wrapped box with the lid off and filled with Christmas Bows. They must also hold a similar box on top of their head. In the time given the blindfolded youth compete by using the spoon to scoop bows into the box on their heads while everyone else watches. Many times, they will deliver empty spoons to their heads and many times they will miss the box. When time is up, the youth with the most bows in the box on their head wins.
  • Christmas Bow Nosedive – You’ll need small bows, Petroleum Jelly (Vaseline), and Bowls. Set up the bowls a foot apart, with the bows placed in 1 bowl. When the clock starts, each contestant may dip their nose in petroleum jelly and attempt to pick up a bow with their nose. Players may only apply petroleum jelly by dipping their nose in petroleum jelly. The player must deposit the Christmas bow into the end bowl directly from the nose without coming into contact with any other body part or object. To complete the game, a player must be the first to transport 5 bows from the start bowl to the end bowl, with all 5 Christmas bows in the bowl concurrently.
  • Christmas Bow Mind Meld – Put a Christmas Bow between two people’s foreheads and race to the finish line.
  • Christmas Bow Toothpick Relay – Each youth holds a toothpick in their teeth and they must pass a Christmas Bow down the row of youth to the end of the line. First team to pass the all the Bows to the end wins. No hands allowed.

TAKE IT TO THE NEXT LEVEL

  • Describe some of the Christmas Presents under your tree?
  • How are they wrapped? What colors are the Bows?
  • What are some of the things we need in order to wrap a Christmas Present?
  • The wrapping paper, ribbons, and the bows are used to decorate. How may of you would like to get a Bow for Christmas? Just a bow?

MAKE IT SPIRITUAL

  • What are some of the things we think about when we think about Christmas?

Christmas is not about the decorations. It is about the gift. With Christmas comes a lot of decorations – There are the Christmas trees; there are Christmas lights, Christmas carols, Candy Canes, Angels, Nativity Scenes, Christmas Cards, Christmas Bows, Wrapping paper, and even Santa Claus and elves. But these, like a Christmas bow are only the decorations. They aren’t the most important thing about Christmas. Christmas is about the greatest gift – It is about Jesus.

It is sad that so many people are enjoying all the wrappings of Christmas and the decorations, but they have forgotten about the gift.

Read the Christmas story from the Bible:
Matthew 1:18-25; Matthew 2:1-12; Luke 1:26-38; Luke 2:1-20.

MAKE IT PERSONAL

How many of you never open your gifts at Christmas? You just leave them with all the wrappings on them under the tree, never to find out what is inside. Many people enjoy all the wonderful things about Christmas, but they have missed the Christ in Christmas. The gift of Jesus, of peace with God, of salvation is never received and remains just something to look at or just another decoration.

Unless Jesus is received in our hearts the gift might as well remain like an unopened gift under the tree.

Let your light so shine that people will know the true gift of Christmas isn’t in all the decorations, but in Jesus.

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Christmas Ornament Gospel

Christmas Ornament Gospel
The first Christmas ornaments were fruits and nuts that were placed on Christmas trees and later eaten from the branches as part of the Christmas feasting. Over time other ornaments were added that brightened up the tree and added additional meaning and significance such as a star or an angel. PLEASE CLICK HERE TO SHARE CHRISTMAS ORNAMENT GOSPEL ON FACEBOOK

Games using Christmas Ornaments

NOTE: For these games the term Christmas Ornament refers to the round ball type ornaments that are usually painted to look metallic and made of plastic. Originally they were made of blown glass but do not use the glass ones for these games as they will most definitely get broken.

  • Chopstick Christmas Tree – You’ll need ornaments and one pair of chopsticks per player. Players must use the chopsticks to pick up and place as many ornaments as they can on a tree in one minute.
  • Christmas Ball Conveyor – Each team chooses two people to compete in this challenge. They stand, facing each other, at a distance to be determined by how difficult you wish the challenge to be. A ribbon is wrapped around both players’ waists, creating a loop surrounding them both. The first player has a bowl with Christmas ornaments on hooks as well as a small Christmas tree beside him. To play the game, the first player hooks an ornament on the ribbon. The two players must then spin in tandem in order to move the ornament all the way around the ribbon, ending up back with the first player, who must then hang it on the tree.
  • Christmas In The Balance – (Adapted from Minute to Win It) When the clock starts, two youth from each team must first place a yardstick on a vertically standing wrapping paper tube. When the yardstick is balanced on the tube, the youth on each team may then start hanging 5 ornaments of equal size and weight, one at a time for each person, simultaneously on each end of the yardstick. Once a youth has placed the first ornament onto the yardstick and released hands from the ornament, neither person is allowed to touch the tube or yardstick or the game is over. To complete the game, the yardstick, tube and ornaments must be freestanding within the 60-second time limit and must remain that way for 3 seconds.
  • Christmas Ornament Count – Before you place your ornaments on a Christmas tree, count them. The person who correctly guesses the number of ornaments on the tree wins a prize.
  • Deck the Balls – (adapted from Minute to Win It) Two persons on each team are given a wrapping paper tube. When the clock starts, the first person with the tube on each team uses his or her tube to suck the first ornament from the start bowl and transfer it to his or her partner. That person then hangs it on a tree (or on a string that has been strung across the room between two ladders). If an ornament falls to the floor or is touched with anything other than the tube, that ornament is out of play. To complete the game, 3 ornaments must be successfully transferred and hung on the tree (or string) within the 60-second time limit. All 3 ornaments must remain hanging on the tree (or string) together for 3 seconds.
  • Find the Christmas Ornaments – Collect a variety of Christmas Tree ornaments. Before you place them on the tree, take a photo of each. Place the photos on separate cards. Players must draw a card, and run to the tree and collect the ornament on the card. First team to complete a certain number of cards wins. As a variation, have the next person on each team search for the SAME ornament. First to find it and retrieve it gets the points. First team to certain number of points wins.
  • Holiday Kiss – (Adapted from Minute to Win It) a string is hunh horizontally across the room on each end of the room. When the clock starts, each pair of contestants must use only their lips to pick up an ornament from the start string and transfer it to the second string. If an ornament falls, contestants may start with another from the start string. To complete the game, contestants must transfer 3 ornaments, using only their lips, and have them hanging together on the end string for at least 3 seconds. They have one minute to complete the task.
  • Hot Christmas Ornament – With everyone seated in a circle, pass around a Christmas ornament. When the music stops, whoever holds it is out of the game. Continue until there is only one winner.
  • Ornament Catch – You’ll need an 8-foot-high ladder, (next to a Christmas Tree makes nice photo opportunities), a Christmas stocking that has heavy wire in the top rim to keep it open and Round Christmas Ornaments (plastic). Set up the ladder in the middle of your meeting area and place the stocking on the floor in front of it. Line up the round Christmas ornaments on the top of the ladder. (Have some spotters to brace the ladder and make sure no one falls off.) Split the youth group into pairs. The first pair has one partner kneel facing the ladder and holding the stocking in his or her mouth. The other partner must climb the ladder so that his or her face is even with the top of the ladder where the five ornaments are lined up. Make sure they hold on firmly to the ladder. The person on the ladder blows the ornaments, one at a time, off the ladder. The partner with the stocking may freely move about to catch the balls but must remain kneeling and continue holding the stocking in his/her mouth. The use of hands is NOT allowed. The partners switch positions and repeat the process. Keep score. Give all the pairs a turn. The winning pair is the one who gets the most ornaments into the stocking. If there’s a tie, have your runners-up repeat the process.
  • Ornament Pass – This is a classic game that has been around for ages. In the original game, participants must pass an orange down a line of participants using only their chins. In our version we replace the orange with a round Christmas Ornament.
  • Ornament Race – Players race on hands and knees while pushing ornaments with their noses to the finish line.
  • Ornament Roll – One Contestant from each team must stand behind a tree ornament holding a gift box. When the clock starts, each contestant may start fanning the tree ornament with the gift box. Contestant and gift box may not touch the tree ornament at any time or the game is over. To complete the game, contestant must get the tree ornament in the designated end zone area within the 60-second time limit. The tree ornament must come to a complete stop without exiting the designated end zone.

TAKE IT TO THE NEXT LEVEL

  • What are your favorite ornaments on a Christmas Tree?
  • If you had to describe yourself as a a Christmas ornament, what would you choose and why?

MAKE IT SPIRITUAL Use this as a presentation of the plan of salvation for a Christmas Children’s sermon or as a Christmas Object Lesson. For the object lesson portion of this lesson you will need:

  • Christmas Tree
  • gold, red, white, and blue bulbs.
  • A string of Christmas lights
  • A star for the top of the tree

Place the items on the Christmas tree according to the following order and give the explanations for each as you go along. Gold Christmas Bulb The Gold Christmas bulb reminds us of Heaven which is filled with the glory of God. The Bible tells us that in Heaven, the streets of the city are pure, clear gold-like glass (Rev.21:21). God wants you to be with Him in Heaven someday. Have you ever seen a BLACK Christmas Bulb? THERE IS NO Black Christmas Bulb. Just like there is no black Christmas bulb, there is one thing that can never be in Heaven. That is sin. Doing, or saying, or thinking bad things is called sin. Sin is anything that displeases God. Sin has caused sorrow and sadness in our world. God tells us in the Bible that all have sinned (Romans 3:23). But just like there is no black Christmas bulb, God doesn’t allow sin in heaven. Red Christmas Bulb The Red Christmas Bulb shows the way God made for you to have your sins forgiven-taken away. God loves you. He sent His own Son, the Lord Jesus Christ, from Heaven to take the punishment for your sin (John 3:16). Jesus came into the world to save us from punishment for sin. He is called our Savior! “…the blood of Jesus Christ, God’s Son, cleanses us from all sin” (I John 1:7). White Christmas Bulb The white Christmas bulb reminds us that you can be made clean from sin. When we sin, we can tell god about our sin, and ask for rogiveness and when we do his blood washes away our sin and makes us white as snow! (I John 1:9). Christmas Tree The green Christmas tree reminds us of the new life, everlasting life, we can receive from God. The Bible tells us to “grow in grace in the knowledge of our Lord and Saviour Jesus Christ” (II Peter 3:18). The Blue Christmas Bulb The blue bulb is the same color as water. Jesus, to show he was giving his life to God was baptized in water. Christmas Lights Jesus was born as a light of the world. He came to bring us out of darkness and into the light. Do you want to walk in the light of Jesus this Christmas? A Silver or Gold Star You can add a star at the top of the Christmas tree as a reminder that the wisemen followed the star looking for Jesus. Will you seek Jesus this Christmas? PLEASE CLICK HERE TO SHARE CHRISTMAS ORNAMENT GOSPEL ON FACEBOOK

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Candy Cane Christmas

Candy Cane Christmas
Candy Canes are everywhere. They are used as decorations on Christmas trees and are one of the most popular of all Christmas treats. I have heard several stories about the history and meaning of the candy cane. I don’t know if they are true, but I do think that the candy cane can teach us a few things about the true meaning of Christmas. And while we are at it, I’ve added a lot of Christmas Party game ideas you can play with Candy Canes as well.

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Games using Candy Canes

  • Candy Cane Connection – You’ll need miniature size candy canes broken in half. Use this game to break your group up into pairs as a mixer. Mix up the halves of the candy canes and hand them out to participants. When everyone has arrived, have participants try to find the other half of their candy canes!
  • Candy Cane Conveyor – (adapted from Minute-to_Win_It) You will need Christmas ribbon and Candy Canes. Tie 30 feet of ribbon into a loop and place each player inside of it at their waist to form a conveyor belt. One player must place one candy at a time on the conveyor belt and they must spin in unison to convey the candy cane towards the other player who then picks it up and places into into a basket or holding area. Once the candy cane is removed by the second player the first player starts the cycle again. The first team to successfully transfer 3 candy canes wins.
  • Candy Cane Face Off – Place a small candy cane on the forehead of each participant. Instruct the participants to move the candy cane down their face to their mouth using only their facial muscles and head movements. The first person to eat the candy cane wins.
  • Candy-Cane Fencing – Give each youth a wrapped candy cane; the thicker the candy cane, the better. One person from each team battles a dueling partner from the other team, fencing with the candy canes. The first person with a broken candy cane loses the battle; the winner goes on to another round. The winner is the one who makes it through the most rounds without breaking his or her cane. Encourage the youth to keep the blows limited to the canes, rather than hitting one another with the candy canes.
  • Candy Cane Handshake Relay – Line up a group of players into two straight lines. Give the first player three canes (Normal size, not the mini ones). Youth cannot hold the Candy Canes in the palms of their hands. They need to be stuck between their fingers – one between the index and middle finger, one between the middle finger and ring finger, and one between ring finger and the pinkie! The players must pass the candy canes into the next player’s hand, in the same position, without using their thumbs or any other hand. You’ll need some extra candy canes as there will be some which are dropped and broken.
  • Candy Cane Hockey – You’ll need miniature size candy canes, candy goal markers, and a candy hocky puck. Make a goal at each end of a table using markers attached to the table. These markers can be a piece of candy or even candy canes stuck to the table with some blue tack adhesive. Make the goal posts about 4 inches apart. Use a jelly bean for a hockey puck. (It moves but doesn’t roll off the table to easily) Using the candy canes as hockey sticks try to shoot the jelly bean through the net of the opponent. The opponent is allowed to block the shots, but only with the candy canes. If at any time a body part touches the bean or your opponent, it’s an instant disqualification. The first to a set number of points wins. You can also determine the winner by who has the most points after a predetermined amount of time.
  • Candy Cane Horseshoes – Candy canes and a stick. Be sure the candy canes are wrapped in plastic as they are almost guaranteed to break into a number of small pieces during game play. For indoor games you can either drive a nail into a flat piece of wood or turn a table or stool over and use one of the legs as the post. In the manner of playing horseshoes, the objective is to take turns to toss the candy cane at an upright stick. Place a stick vertically somewhere in the ground. Then participants take turns throwing candy canes (underhand) at it. A game is divided into rounds and each round constitutes the pitching of two candy canes by each contestant. In each round, the one with the highest score goes first.The objective of the game is to get your candy cane closest. A candy cane must be within six (6) inches of the stake to score. A candy cane that first strikes the ground outside the target area or rebounds from behind the stake cannot be scored, nor can any candy cane thrown from an invalid position. A “ringer” (3 points) is a candy cane that encircles the stake so that a straight edge could touch the two prongs without touching the stake. The closest cane from each pair scores 1 point. A leaning shoe has no value over one touching the stake. The points are scored according to the position of the shoes at the round’s end, that is, after the contestants have each thrown two candy canes. This means it is possible for the second player to knock the opponents candy canes either away or closer to the stake.
  • Candy Cane NutStacker Suite – You’ll need 7 larger sized nuts…as in nuts and bolts (Check the size to make sure a candy cane could fit through the hole) Hold the candy cane in one hand by the hook. Using ONLY the straight end of the candy cane, pick up the nuts and place them one on top of another as high as you can. The goal is to reach 7 nuts high.
  • Candy Cane Pass – This Christmas party game idea is played like the traditional game known as “Hot Potato”. A candy cane is passed from person to person around the circle while someone plays Christmas music. The candy cane is passed to the youth right next to you who then passes the candy cane to the youth next to him or her. You can choose to play clockwise or counter clockwise. When the Christmas music is paused, the youth holding the candy cane is eliminated from the game. Throwing the candy cane after the music stops does not count. But as a parting gift, the youth gets to keep the candy cane he or she was holding so that everyone is a winner in this Christmas game. The youth must then sit out of the game until everyone has a candy cane. Continue starting and stopping the Christmas music until all but two are “out.” Last youth to NOT be holding the candy cane when the music stops wins. You might want to have an additional Christmas prize for the last remaining youth. If you want to add a little more challenge to the game you can call out the word “CHANGE” from time to time and change the direction in which the candy cane is passed.
  • Candy Cane Pick Up – Place a pile of candy canes on a table and provide a tray or basket for each player. Give each player a candy cane to put in his mouth with the hook end down. The player must use the candy cane hook to pick up the other candy canes and move them to the basket. The player with the most candy canes in their basket after one minute wins!
  • Candy Cane Pick-Up-Sticks – You’ll need candy canes, wrapped or unwrapped, stacked into a pile. You can use some candy canes of a different color and give them a higher point value. Traditionally, there are Blue Sticks – 50 Points, Green Sticks – 40 Points, Red Sticks – 25 Points, Yellow Sticks – 10 Points. Change this according to the frequency of colors and rarity for your candy canes. Played like traditional pick-up-sticks, the objective is to remove one candy cane from the pile without disturbing the remaining candy canes. Use a small stick such as a kebab skewer or chopstick as a tool in picking up the candy canes. The first player picks up candy canes, one at a time, until he causes any other candy cane to move besides the one he is attempting to pick up. The other team then gets its chance to do the same.
  • Candy Cane Relay – Divide the youth into two teams and give everyone a chopstick. (The cheap, disposable wooden ones work fine.) Each team forms a line, and each player holds his or her chopstick in front of him or her. Place a candy cane on the chopstick of the first youth. On “go”, the youth must turn and pass the chopstick on to the next youth who in turn passes it on down the line. Youth may only touch the candy cane with their chopstick. If the candy cane falls to the ground, and the youth cannot retrieve it with their chopsticks, the player who was passing it may pick it up and put it back on his or her chopstick, but a ten-second penalty will be assessed. When the candy cane reaches the last player, the player must run to the front of the line with the candy cane on his or her chopstick. The first team to get the candy cane back to the front of its line wins.
  • Candy Cane Scavenger Hunt – Each youth is given a piece of paper and a pencil and asked to find X number of candy canes around the room. You’ll need to hide each candy cane around the room – some should be easy to find and some more difficult. The person to be the first to find them all and correctly list the locations wins.
  • Candy Cane Tree Toss – Divide the youth into several teams. Each team must have its own artificial Christmas tree and its own box of candy canes. Each team stands behind a line 8 to 10 feet away from its own Christmas tree and has a minute to toss candy canes at the tree. At the end of the minute, the team with the most candy canes hanging on its tree wins. If any team runs out of canes before the minute is up, one team member may retrieve canes from the ground to toss them from the starting line again.
  • Candy Cane Tug – Played in the manner of breaking the wishbone of a turkey, the objective is to connect the two candy canes at the curved end and pull. The first candy cane to break is eliminated. Continue challenges until only a couple winners remain. You can also do this with regular size candy canes or even have them place it in the mouth for the challenge.
  • Candy Cane Wrap – You’ll need the hooked type of candy canes, wrapping paper, safety scissors and tape. Give each youth a large candy cane, a 1-foot section of wrapping paper, tape and safety scissors. If you have a large group you can also choose a representative from each team. The first youth to wrap the candy cane completely (no cane can show) is the winner.
  • Sniffing for Candy Canes – Santa lost his candy canes in the snow and has asked his reindeer to sniff them out. Each team chooses a reindeer as a representative. Each reindeer is given a pie-tin or tray of whipped cream. In each, lie two hidden pieces of candy canes. The aim is to sniff for the candy canes without the use of hands. If you use a tray, two teams can compete on the same tray. First group to sniff out the candy canes and come up with it in their teeth is a winner.
  • Hung With Care – (from Minute-to_Win_It) Two strings are hung horizontally, using whatever distance between them that you want. Players must then hang three candy canes on the string by their tips – not on the actual hook, but the small area at the very end of the hook. All three candy canes must remain hanging, concurrently, for three seconds in order to win the game.
  • Kissing Candy Canes – Divide the participants into two teams. Give each team five small candy canes. On signal, the team members pass their canes to the end of the line (one at a time) and back again using toothpicks stuck in their mouths.
  • Merry Fishmas – (from Minute-to_Win_It) To play Merry Fishmas, first set up a “fishing rod” by using string to tie a candy cane as the hook onto a chopstick. Tie one end of a short length of string to the straight end of the candy cane and tie the other end of the string to the end of the chopstick. Then, place four small candy canes on a table with the rounded ends hanging off the edge, facing down. When the timer starts, the player puts the chopstick in his mouth and attempts to snag all four of the small candy canes, one at a time, on the end of the large candy cane.

TAKE IT TO THE NEXT LEVEL

MAKE IT SPIRITUAL

To many people, the candy cane is a meaningless decoration seen at Christmas time or just a piece of candy to be eaten and enjoyed. I hope that this year, every time you see a candy cane, you will be reminded of the true meaning of Christmas.

  • J – If you look at the candy cane it looks like the letter J. Jesus starts with the letter J, so that should remind us of Jesus and help us to remember that Christmas is Jesus’ birthday. (Luke 2:11, Isaiah 9:11)
  • Shepherd’s Crook – If you look at the candy cane like this it looks like a shepherd’s crook. The shepherd used his crook to keep the sheep from wandering away from the flock and getting lost or eaten by a wild animal. The Bible says, “The Lord is my shepherd.” (Psalm 23:1) The candy cane should remind us that Jesus is our shepherd and he will keep us from wandering away and getting lost or hurt. (John 10:11, Luke 2:8-10)
  • White – The candy cane is mostly white. White is a symbol of purity. That should remind us that Jesus was the spotless Lamb of God and that because he came to be the sacrifice for our sin, we can become as white as snow. (I John 1:7; Isaiah 1:18)
  • Red Stripes – As you know, the candy cane has three red stripes. The Bible tells us that before he was crucified, Jesus was beaten with a whip which made blood-red stripes across his back. The Bible says that we are healed by those stripes. The stripes on the candy cane should remind us that Jesus suffered and died, so that we can have everlasting life. (Mt 26:28) He himself bore our sins in his body on the tree, so that we might die to sins and live for righteousness; by his stripes you have been healed. (1 Peter 2:24; Isaiah 53:5)
  • Sweet – The sweetness of the candy cane reminds us that God Loves us and wants us to enjoy the many gifts He has given us – especially the gift of His Son, who came into the world on the first Christmas to save us. (John 3:16)

MAKE IT SPIRITUAL

  • What is the Significant of Jesus coming as a child?
  • What is the Significance of God as a Shepherd in the Bible? Why do you think the angel appeared to the Shepherds?
  • What is the relationship between Christ and purity?
  • Why was Christ sent? Why did he have to suffer? How do the lashes or Stripes Christ received relate to our forgiveness and healing as Christians?
  • How does John 3:16 relate to Christmas?

MAKE IT PERSONAL

  • What is the meaning of Christmas for you?
  • How can you use a Candy Cane to tell the story of Christmas to others?
  • It is said that Christmas isn’t really Christmas till it happens in your heart. Christ cam to save the world, but is he Savior for you? Have you accepted his gift of forgiveness?
  • Jesus was born as a Savior to all people, what responsibility have you committed to so that all people might have an opportunity to Choose Christ as Savior?
  • How does Christ’s birth and his sacrifice affect how you live your day to day life?

SCRIPTURES

  • Luke 2:11 – “For there is born to you this day in the city of David a Savior, who is Christ the Lord.”
  • Isaiah 9:6 – “For unto us a Child is born, Unto us a Son is given; And the government will be upon His shoulder. And His name will be called Wonderful, Counselor, Mighty God, Everlasting Father, Prince of Peace.”
  • Psalm 23:1 – “The Lord is my Shepherd”
  • John 10:11 – “I am the good shepherd. The good shepherd lays down his life for the sheep.”
  • I John 1:7 – “But if we walk in the light, as he is in the light, we have fellowship with one another, and the blood of Jesus, his Son, purifies us from all sin.”
  • Isaiah 1:18 – “Come now, let us settle the matter,” says the Lord. “Though your sins are like scarlet, they shall be as white as snow; though they are red as crimson, they shall be like wool.”
  • Mt 26:28 – “This is my blood of the covenant, which is poured out for many for the forgiveness of sins.
  • 1 Peter 2:24 – “who Himself bore our sins in His own body on the tree, that we, having died to sins, might live for righteousness – by whose stripes you were healed.”
  • Isaiah 53:5 – “He was bruised for our iniquities; The chastisement for our peace was upon Him, And by His stripes we are healed.”
  • John 3:16 – “For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.”

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Get Creative Youth Ideas: "Christmas Collection" ebook Creative Youth Ideas Christmas Collection
Games and Activities helping youth discover the Reason for the Season.

Get more than 200 creative ideas for planning a Youth Christmas celebration or Christmas Party party. You can immediately download my best Christmas Icebreakers, games, illustrations, Christmas activity ideas AND MUCH MORE in a useful ebook!

=> Tell me more about the Christmas Collection

Gift Wrapped Christmas

Gift Wrapped Christmas
We are attracted by extravagantly wrapped gifts with red bows and colorful paper. But its not the wrapper we treasure but the gift. Sometimes the wrapper might give clues as to what is inside but sometimes the gift inside is a complete surprise and totally unexpected. The gift of the first Christmas was not wrapped the way the world expected either. The Jews wanted a mighty warrior with a sword in one hand and King’s crown in the other. But instead, God sent his greatest gift – an innocent, defenceless, vulnerable baby, wrapped in cloths, not wrapping paper.

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Games using Wrapping Paper

  • All Wrapped Up – Tear up various types of Christmas wrapping paper and place it inside a large sheet. More is better. There are two rounds to this game. In the first round, each group wraps one of its members in masking tape (STICKY SIDE OUT) from ankles to just below their arms. Arms should NOT be wrapped. Be sure to emphasize STICKY SIDE OUT. The first team to completely wrap up their teammate in making tape with no cracks whatsoever wins. In Round two, first, throw all the torn up wrapping paper on the floor of the playing area and then teams work to roll the wrapped player in as much wrapping paper as possible. After a couple of minutes, tell teams to stop. Award the team with the most wrapping player stuck to their teammate. Be sure to take group photos!
  • Christmas dice gift exchange – Have everyone sit in a circle and start with a gift. Play a Christmas carol while 1-3 dice are being passed around (space them out). Each person rolls and passes the dice. If they roll a six, they can trade gift wrapped packages with whomever they want. At the end of the song, everyone keeps the package in front of him or her.
  • Christmas Unwrap – Wrap a gift with several layers of paper and heavy duty tape to make it difficult to unwrap. Youth line up and then must roll doubles six on a pair of dice, run to a baseball bat, spin 5 times around the bat, then go to the gift and put on a woolhat, snow / ski gloves and then begin to unwrap the present – first to do so wins the prize. As soon as they get to the present the next person can start rolling the dice to start the process again. When someone new gets to the present, they first person must stop, remove the clothing items and then run back to the end of the line. The youth who successfully unwraps the gift gets to keep it.
  • Christmas Wrap Up – You’ll need a lot of wrapping paper, some tape, and a bow for each team. The objective is to be the first team to completely wrap someone up and place a bow on their head like a giant Christmas present. Be sure that your students do not forget to make a gift tag written to whom the present is for and from. You can have an award for the most completely wrapped as well as the most creative and best wrapped. Be sure to take some photos along the way.
  • Christmas Wrapping Paper Match – Cut out squares from several different patters of Christmas wrapping paper. You want to have one square for each person in your group. Place them all in box with a small hole cut in the top. You’ll also want two of the squares to be identical in design and pattern but make all the others different. Fold each square and place it inside the box. Let each youth pick one square. Once everyone has a square announce, that the first two people to find matching squares will win a prize.
  • Gift Ball – Save used wrapping paper, bubble wrap, cardboard, plastic, and packaging bits to create a ball. To create the gift ball, begin by wrapping a small prize or even money in a piece of used gift wrap. Layer on additional wrap and packaging bits to create a ball, securing it tightly. If you are short of gift wrap you can also use magazines, plastic bags, newspaper, and other things you have around the house. Add a few layers of these between the layers of wrapping paper. You can secure the layers with any kind of tape, yarn, string, and leftover ribbon bits, etc. You can add candy and small gifts to the ball in a bonus layers as you go along. The more the merrier so that everyone has a chance to get something. The bigger the ball, the better, especially if you have a large group. To play, have the youth group members sit in a circle with the gift ball and a pair of dice. One youth begins unwrapping the ball as fast as he can while the player to his left rolls the dice repeatedly until he gets a 7. When he does, the ball is passed to him to unwrap, and the dice are passed to the next player. Tearing off layers and dice-rolling continues until someone finally reaches the prize and claims it as the winner. You can make it more challenging by making the player wear winter gloves.
  • Gift Guess – Gift wrap a variety of common objects and place tags on them with numbers (socks, ornaments, a candy cane, holly, pinecones, bells, an angel, Jesus in a manger, a can of egg nog, a Santa hat, a reindeer, a cookie, and any other common Christmas items you can find. Pass the gifts around and give each person a small amount of time to feel the gifts and make their guesses as to what•s inside each. Give them a peice of paper to number and write down thier guesses. The youth that make the most correct guesses are the winners.
  • Gift wrap Relay – Cut up the front pictures of several old Christmas Greeting cards and hide each piece in a separate box. Gift Wrap the boxes. Divide the youth into two or more teams and put the pile of wrapped boxes on a table at the other end of the room. You’ll need to have one set of boxes and one picture for each team. The first player in each team runs to the table, unwraps a present, grabs his picture piece and sprints back to his next teammate. The rest of the team has a turn until all the pieces of the picture have been unwrapped. The teams then need to race to assemble and correctly identify their picture. The first team to do this wins!
  • Gift Wrap Snowball Fight – Take a bunch of used wrapping paper and wad it up into balls.  Divide the room in half or quarters so that you have a team in each section. Dump the wadded up wrapping paper in the middle of the room. On go, youth toss the balls of wrapping paper at each other and into other sections as quickly as they can. When time is up the team with the least amount of wrapping paper in their section wins.
  • Penguin Gift Race – Divide the youth into two teams. Have players at the start of the line put a gift wrapped box between their knees and waddle to a designated spot and back. The next in line does the same until all youth have had their turn. If the gift is dropped, they must return to start and begin waddling again. The team that finishes first wins.
  • Siamese Twin gift-wrapping race – For this Christmas game you•ll need to have a box, wrapping paper, scissors and tape for each team. Divide your youth group into pairs who will stand side by side with one hand free and the other around the waist of their team member (as if they were one person with two hands- a left hand and a right hand). The object of the game is to see which Siamese Twin team can gift wrap their present (correctly) in the smallest amount of time.

TAKE IT TO THE NEXT LEVEL

MAKE IT SPIRITUAL

Unfortunately, because God came to us wrapped in a human body and not in his majesty and glory a lot of people at the first Christmas missed Him. The gift wasn’t wrapped as they expected. There was no special welcome, no special preparations, no grand entrance and in fact there wasn’t even room for him in the inn nor a real bed to sleep in. The son of God was wrapped in rags and lying in a manger, a feed trough.

Just imagine focusing on the wrapping paper from a Christmas gift and treasuring the wrapper and missing and throwing away the gift.

Unfortunately, today, too many people in the world are so focused on all the wrappings of Christmas – the gifts, the cheer, the celebrations, the wishes of peace – that they forget the real gift – that God sent his Son to save the world.

What matters is not the outside wrapping, but rather the gift inside and what we do with it.

We don’t have to earn a gift, work for it, or do anything other than receive it. Read Romans 2:8: “For it is by grace you have been saved, through faith–and this not from yourselves, it is the gift of God–”

Read Luke 2:1-20

The people God first told about the birth were shepherds. In general, the shepherds were the poor, the jobless, the powerless, the less educated, the uncultured, maybe even the outcasts. Often when we buy gifts for others, we reserve the best gifts for the special people, the ones who will surely give us something in return, the ones who are our favorites. But the gift of Jesus was first announced to the shepherds, those without titles, those who could return little.

God had given the world a gift it didn’t think it wanted or needed, and certainly not as expected, and he presented the gift to a group of people who weren’t the powerful, the rulers, or those most looked up to. It was a seemingly ordinary gift, in an ordinary wrapper, given to ordinary people.

MAKE IT PRACTICAL

The Shepherds
Read Luke 2:1-20
* Why do you think the angels appeared to the shepherds and not someone else?
* Could the shepherds have chosen to accept or decline the angels invitation? What did they choose to do?
* How long do you think it took them to decide?
* Why do you think it was important to them to see the Baby Jesus first hand?
* Why did the shepherds drop everything to go find out about some baby? Why were they so excited?
* What does this baby mean to them?
* What does this baby mean to us?
* Why was the birth of Christ Good News?
* What are some lessons, truths, attitudes, and responses can we learn from the shepherds?

MAKE IT PERSONAL

* Do you still find a sense of wonder when you consider God’s gift to the world, or has it lost its luster? Are you more focused on the wrappings of Christmas or the Gift God Sent?
* What are you hoping for this Christmas?
* How can you have a deeper first hand experience with Christ this Christmas?
* What can you do to help others see through all the wrappings of the holiday and clearly see the true gift of Christmas?
* The gift is not really ours until we choose to receive it. It is of no use to us unless we take it for ourselves, unwrap it, and make it our own. Have you received the gift of Christ in your life?

SCRIPTURES

Luke 2:11-12 (NIV) – “Today in the town of David a Savior has been born to you; he is the Messiah, the Lord. This will be a sign to you: You will find a baby wrapped in cloths and lying in a manger.”

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Thanksgiving Object Lesson – 5 Kernels of Corn

The cornucopia, also known in English as the Horn of Plenty, is a symbol of prosperity and affluence, dating back to the 5th century BC. It was often filled with the fruits of the harvest which included corn, fruits, and other vegetables. Corn itself was one of the staple foods of the Pilgrims and early settlers. The native Americans taught them how to bury a fish with the kernel of corn to act as fertilizer and speed its growth. After the first year of the Plymouth colony, only half of the 102 settlers were still alive. Times were hard. At a later harvest, after a particularly tough winter it was said that each person had only 5 kernels of corn to live on each day.  Yet they still gave God thanks in spite of the difficult circumstances. Here are a variety of games using corn kernels.

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What You Need

  • Dried Corn Kernels or popcorn – you can get dried feed corn like that sold for bird feeders or unpopped popcorn will also work.

Games using Corn

  • Chopsticks and corn – Using a pair of chopsticks and a couple shallow bowls or saucers, each youth is given one minute to move corn from one bowl to the other using only the chopsticks. Only one hand can be used to hold the chopsticks. The youth to transfer the most corn wins.
  • Corn and Straws Relay – Divide the youth into teams and give every person on a team a plastic straw and a paper cup. Place a piece of corn in the first team member’s cup. The youth must create a vacuum in the straw to pick up the corn and place it into the next person’s cup. First team to get the corn into the last person’s cup wins. If the corn is dropped on the floor, the team must start completely over at the beginning.
  • Corn Bocce – On a smooth surface like a table, one youth acts as the referee, sliding out the first piece of corn. He then marks this piece with a toothpick. Contestants take turns sliding 4 different pieces as close to the referee’s mark as they can. The referee determines which piece is the closest, awarding that youth or team a point. Play until someone gets ten points
  • Corn Catch – You’ll need one cornucopia or basket for each team, one bag of corn per team, and a belt or length of rope for each team. Use the rope or belt to secure the cornucopia around the waist of one player per team. Have the team member who is wearing the cornucopia stand about 7 to 10 feet away from the players who will be throwing the corn. The player wearing the cornucopia may move around to try and catch the corn as it is thrown without using their hands to deflect the corn in any way. Once everyone has thrown the corn, take the cornucopia and count the corn inside. The youth with the most corn wins.
  • Corn Foosball – Have two youth stand at either end of a large table. One youth throws corn (or a plastic bag of it) to the other end of the table, and the other youth must block it from going through and making a goal. Use a dry sponge for blocking making sure it is one that will not scratch your table.
  • Corn Pitching – Players takes turns pitching ten corn kernels, one at a time, into a bowl from a set distance. You might choose to have various bowls of different sizes and at different distances. Display the points based upon difficulty. Keep score of how many kernels end up in the various bowls. The winner is the one with the highest score after three rounds.
  • Corn Race – Using a drinking straw, the youth must blow a kernel of corn across a table. First to blow it from one end to the other wins.
  • Corn Straw Relay – Race to see who could move the most corn from the table into a bowl in sixty seconds using only a single straw.
  • Kernel Relay – Mark a starting line and a finish line with masking tape on the floor roughly 15 feet apart. Set an empty bowl for each player at the finish line and a bag of corn and a spoon at the starting line. Have each player stand at a bag of corn and take the spoon in hand, placing a single kernel on the spoon. The youth will then carefully race a piece of corn to an empty bowl at the finish line, trying not to let the corn fall off the spoon. Each player will continue to race from the bag of corn to the bowl to see how many pieces of corn she or he can get into the bowl within the allotted time of one minute. If a player drops a kernel from the spoon, that youth must then run back to the bag of corn and get another piece to start over again.
  • Odds or Evens – Each player starts out with the same number of corn kernels. Players rotate about the room pairing up with others. When they find a partner, one player hides a few kernels of corn in his hand. The other player must guess if the number of corn kernels is odd or even. If guessed correctly, the player can add the kernels to his own collection. Players take turns hiding and guessing, until one player has all the corn or until a specified time limit!
  • Turkey Feed – Mix a few pieces of candy corn in with a bowl of corn kernels. Blindfold players and have them retrieve the candy corn from the bowl within a designate amount of time. (As a gross out variation, have them retrieve it with their bare feet then eat it.) The player that retrieves the most candy corn in the designated time limit wins.
  • Where’s the Corn? – Line up three plastic cups out on a tabletop in front of a youth. Place a single piece of corn under one of the cups, allowing the player to see which cup the corn is under. Begin to change the cups’ formation around for five to ten seconds. The youth then must try to remember which cup is hiding the corn and will continue to play and collect corn until he or she chooses the wrong cup. Give the earned corn to that player, and continue on with the next player until every youth has won pieces of corn.

TAKE IT TO THE NEXT LEVEL

  • In these games are you someone who plays it safe or shoots for the moon?
  • Was the voyage to the new world by the pilgrims a safe bet or a big risk?
  • What were some of the potential risks? Potential rewards?
  • What were some of your strategies in these games?

MAKE IT SPIRITUAL

Some people play it safe in life. Others take risks. Most of the time we evaluate if the potential reward is worth the risk. For the Pilgrims, coming to America was a great risk. But the lure of religious freedom was worth the risk. Many of them lost their lives in pursuit of the opportunity to freely worship God as their conscience dictated. After the first year of the Plymouth colony, only half of the 102 settlers were still alive. Times were hard. Later during a particularly tough winter is was said that each person had only 5 kernels of corn to live on each day.

Yet in spite of their hardships, they gave thanks to God. Eternal blessings outweighed the physical ones. There may be times when we do not have much, but to have a relationship with God is worth any cost and any hardship! They made a choice, a decision to pursue God at any cost.

MAKE IT PRACTICAL

  • What risks are worth the reward of knowing Jesus as Lord and living for him?
  • Is Christianity a risk? Why or why not?

MAKE IT PERSONAL

  • Has God called you to do something out of the ordinary?
  • To what has God called you?
  • What are you willing to risk for religious freedom?

CLOSING ACTIVITY

Just as a single grain of corn has the potential for an abundant harvest, even one decision for God can lead to a harvest of blessings in your life. What choice is God calling you to make today? Take a kernel of corn home as a reminder of a decision God has called you to make for him regardless of the risk.

SCRIPTURES

  • 1 Thessalonians 5:18 – “give thanks in all circumstances; for this is God’s will for you in Christ Jesus.”
  • Ephesians 5:20 – “always giving thanks to God the Father for everything, in the name of our Lord Jesus Christ.”
  • Philippians 4:6 – “Do not be anxious about anything, but in every situation, by prayer and petition, with thanksgiving, present your requests to God.”

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Turkey Feathers of Thanksgiving

Turkey Feathers of Thanksgiving
Thanksgiving Day was first celebrated in the American Plymouth colony in 1621, when Governor William Bradford proclaimed a day of thanksgiving and prayer. Before that, a Native American named Squanto taught the pilgrims how to plant corn and how to survive in the new land. When the harvest came, it was celebrated by all the colonists and neighboring Native Americans who had helped them. Gradually it became a common annual custom to celebrate thanksgiving after the harvest. While turkeys were known to the colonists and Indians, we don’t have any proof they were served at the first thanksgiving. But they were added later as part of the celebration that continues until today. Long before that, the Isrealites has a similar feast day to Thank God for what he had done for them. It was called the Feast of Tabernacles and can be found in Leviticus 23:33-44; Numbers 29:12-39; Deuteronomy 16:13. The games in this lesson use feathers, not only because they are associated with Thanksgiving, but also because there are places in the Bible where God is compared to a protective bird who covers us with his wings.

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What You Need

Lots of feathers – Most of these games work best with feathers that are light and fluffy and not the heavy quill-like feathers. You can buy them at any craft store or pluck them from a cheap feather boa.

Games using Feathers

  • Falling Turkey Feathers – The youth on one or more teams must all hold hands in a circle. Throw a feather up into the air inside each circle and then each team must keep the feather from touching the ground only by blowing it upward. They are not allowed to release their their hands to keep the feather up. Have a competition to see which group can keep the feather in the air the longest, or which group in the matter of three minutes drops the feather the least, etc.
  • Feather Blow Floor Race – Tape two lines on the floor at opposite ends of the room as goal lines. Teams blow the feather along the floor to the opposite goal and back. First team to complete the relay wins. Team members should cheer their teams on with the loudest gobble-gobble sounds as possible.
  • Feathers – Play the regular game of Spoons, but substitute feathers for the spoons. In the middle of the table, place one less feather than the number of players you have. Shuffle a standard 52-card deck and deal 4 cards to each person. Have everyone take one of their cards and discard it to their left simultaneously. The person to the right of the dealer, however, should put one of their cards down on the table to start the discard pile, while the dealer picks up a new card. Repeat this process of everyone passing to the left. Each round the dealer should pick up a new card and the person to their right should add to the discard pile, so as to have a continuous influx of new cards. The first person to have 4 of a kind (e.g. all 4 aces or all 4 nines) has to pick up a feather. Following this, all other players need to do the same, with the slowest person left without a feather and out of the game.
  • Fluffy Turkey Feathers Matre d: Youth must carry feathers on a plate or plastic spoon to a target and back. The players must pick up any feathers that drop. First team team to have every member complete the relay wins. You can also designate a body part the feather must rest on such as the back of a hand, on the shoulder, on an elbow, etc.
  • Highest Feather Blow – Award a prize for the person who can blow a feather up to the greatest height.
  • Pin the feather on the Turkey – In this thanksgiving version of the classic kids game of Pin the Tail on the Donkey, blindfolded kids try to pin the Tail Feather on the Turkey.
  • Turkey Feather Circle Relay – Youth form a circle. The first person blows a feather to the next person who catches it in his or her cupped hands. Each person blows the feather to the next person. First team to have the feather travel around the circle wins. If the feather is dropped on the floor the team must start over.
  • Turkey Feather Darts – Attach a small weight to the tip of some feathers. These can then be tossed like a dart at cups or targets. You can play with harder to hit targets which are worth more points or have a bullseye like in darts where the closest toss wins.
  • Turkey Feather Float – Give a light fluffy feather to each youth. On “GO” each youth starts blowing to keep their feather in the air. The youth that keeps their feather in the air the longest is the winner.
  • Turkey Feather Juggling – In this minute to Win It Game, keep your head up, eyes open, and a steady stream of air coming through your mouth as you attempt to keep two feathers in the air for a full sixty seconds while staying within set boundaries. Prior to the game create a circle in the middle of the floor that will be the playing area. Make the boundaries large enough to allow some moving room but small enough to keep things challenging.
  • Turkey Feather Relay – Designate a start line and a finish line. At the start signal, the first person on each team tosses the turkey tail feather into the air and tries to blow it up into the air and across the finish line. Anytime a turkey tail feather touches the floor, the person must make loud gobble gobble sounds and take three large steps backward toward the start line. They can then toss the turkey tail feather up again and start moving forward. When a player makes it back to the team the next person starts and the person who just completed the dash, goes to the back of the line and sits down. Team members should cheer their teams on with the loudest gobble-gobble sounds as possible.
  • Turkey Feather Soccer – Play a game where the youth must blow a feather into a cup, bucket or small box that is lying on its side. It is not as easy as it seems. This can also be a great minute to win it game.
  • Turkey Feather Table Tennis – Youth split into two teams across from each other on opposite ends of a table. The objective is to blow the feather off the opponent’s end for a point.
  • Turkey Feather Toss Race – First youth in each team is given a feather. On ‘GO’, he or she throws the feather towards the finish line. From where it lands, it is thrown again, repeating until it lands past the finish line. The participamt can then pick up the feather and run it back to the next person on the team. First team to complete the relay wins.
  • Turkey Feather Volleyball – Tie a string across the room as a net. Each team tries to blow a feather over the string rather than hitting a ball. Rules are similar to volleyball, but they have to blow the feather. The feather can be blown as many times as necessary to get it over the net. You can also play with four teams and the room divided into quarters. Add more than one feather for more fun!
  • Turkey Feathers and Gobblers – All the players sit in a circle. The leader stands on a chair and releases a light fluffy feather. As it flies through the air, everyone must make the gobbling sounds of a turkey. The moment it lands they must become completely quiet. Anyone who makes a noice after it lands is out. The objective is to be wild and crazy so that others can’t help but laugh and make noise.
  • Turkey Feathers in the Wind – The youth kneel around the four sides of a sheet or blanket and then grab the edge. They must then pull the sheet taut and hold it just beneath their chins. Place a light fluffy feather on the middle of the sheet. Each side of the sheet is one team. The youth try to blow the feather away from their side. If a feather touches someone, get’s blown off the edge, or gets blown over the head of someone then that side gets a penalty point. The lowest points wins. You can also play this like musical chairs and the person the feather is closest to when the music stops is out.
  • Turkey Tail-feathers – With a glue gun or piece of adhesive tape, attach feathers to both legs of each clothespin. Give every person two clothespins (Turkey Feathers) as they enter. When everyone has their turkey feathers, tell them you’re giving them two minutes to get rid of their feathers. The only way for participants to get rid of the feathers is onto pin them to someone else. Award a prize to the person with the least number of feathers. The person with the MOST feathers is the official TURKEY! Icebreaker idea: After playing the game, each person must state one Fun Fact about themselves for each feather they are wearing. If they have no feathers they only have to say ONE thing about themselves.

TAKE IT TO THE NEXT LEVEL

MAKE IT SPIRITUAL

  • The first Thanksgiving was a time to remember and thank God for what he had done. What do you think people do the most: complain or give thanks?

MAKE IT PRACTICAL

  • What are some of the things we should be thankful to God for?
  • Looking at some of the scripture verses, what does the Bible teach us about Giving thanks? (Share some of the scriptures included in the lesson plan)
  • What are some ways we can say, “Thank you” to God?
  • How many of us have said THANK YOU to someone today? . . .in the past day? . . . in the past week? . . . the past month? Why should we be thankful to other people?

MAKE IT PERSONAL

  • What do you do the most: complain or give thanks?
  • What are some things that you are thankful for?
  • Name 5 things that God has done for you that make you thankful?
  • What are some things you can do to show your thankfulness to God this week?

CLOSING ACTIVITY

  • In advance, make a large turkey body with no tail feathers. Give each youth a piece of paper cut in the shape of a turkey feather. Ask the youth to write at least 5 things they are thankful to God for on the tail-feather and attach it to the turkey.

SCRIPTURES

  • 1 Chronicles 16:34 – “Give thanks to the Lord, for he is good; his love endures forever.”
  • 1 Thessalonians 5:18 – “give thanks in all circumstances; for this is God’s will for you in Christ Jesus.”
  • 1 Timothy 4:4 – “For everything God created is good, and nothing is to be rejected if it is received with thanksgiving,”
  • Colossians 3:17 – “And whatever you do, whether in word or deed, do it all in the name of the Lord Jesus, giving thanks to God the Father through him.”
  • Ephesians 5:20 – “always giving thanks to God the Father for everything, in the name of our Lord Jesus Christ.”
  • Matthew 23:37 – “Jerusalem, Jerusalem, you who kill the prophets and stone those sent to you, how often I have longed to gather your children together, as a hen gathers her chicks under her wings, and you were not willing.”
  • Philippians 4:6 – “Do not be anxious about anything, but in every situation, by prayer and petition, with thanksgiving, present your requests to God.”
  • Psalm 100:4-5 – “Enter his gates with thanksgiving and his courts with praise; give thanks to him and praise his name. For the LORD is good and his love endures forever; his faithfulness continues through all generations.”
  • Psalm 105:1 – “O give thanks unto the LORD; call upon his name: make known His deeds among the people.”
  • Psalm 107:8 – “Let them give thanks to the LORD for his unfailing love and his wonderful deeds for men.”
  • Psalm 118:1 – “Give thanks to the LORD, for he is good; his love endures forever.”
  • Psalm 118:21 – “I will give you thanks, for you answered me; you have become my salvation.”
  • Psalm 136:1 – “Give thanks to the LORD, for he is good; his love endures forever.”
  • Psalm 17:8 – “Keep me as the apple of your eye; hide me in the shadow of your wings”
  • Psalm 28:7 – “The LORD is my strength and my shield; my heart trusts in him, and I am helped. My heart leaps for joy and I will give thanks to him in song.”
  • Psalm 36:7 – “How priceless is your unfailing love, O God! People take refuge in the shadow of your wings.”
  • Psalm 91:4 – “He will cover you with his feathers, and under his wings you will find refuge; his faithfulness will be your shield and rampart.”
  • Psalm 95:2 – “Let us come before him with thanksgiving and extol him with music and song.”
  • Ruth 2:12 – “May the Lord repay you for what you have done. May you be richly rewarded by the Lord, the God of Israel, under whose wings you have come to take refuge.”

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Gummy Worm Discipleship

Gummy Worm Discipleship
Although gummy bears were invented by German Candy maker Hans Reigel in 1922, the gummy worm is a relatively recent concept. The Gummy bear wasn’t shipped to America until around 1981 and then an American candy company extended the idea to gummy worms to give youth something fun to eat and to shock their parents. Gummy worms are one of the most popular gummy candies around. Use these games with gummy worms as an object lesson to talk about Jesus’ call to his disciples to become fishers of men.

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What You Need

Lots of Gummy Worms

Games using Gummy Worms

NOTE: The intention is for these youth games to be played with gummy worms, but if you can’t get gummy worms, you can use extra long Twizzlers, or string licorice.

  • Chicken Races – In this crazy youth game, everyone is a chicken. Place gummy worms in a shallow baking pan with crushed Oreos piled on top and place it at the opposite end of the room. You can use one pan for each team or have them all fight over the worms in a single pan. On “go”, the first team member from each team must flap their arms like wings and make clucking sounds while running to the pan to collect a worm using their mouth (beaks) only. No hands allowed. Once they retrieve a worm they can return to the team and the next youth repeats the task. Worms must still be whole to be counted. The first team to have everyone retrieve a worm wins. Variation: Instead of oreo cookies, use chocolate pudding sprinkled with oreo cookies.
  • Chicken Feed – This is similar to the chicken race, but have a deeper pan with more chocolate pudding and Oreos. Each team chooses one representative. The youth who retrieves the most worms from the pan in a designated time wins.
  • Worm Fishing – To play this game you fill a fishbowl with pretzels or goldfish crackers, and the youth use a fishing rod to get one out and eat it. The bait is gummy worms that are nice and sticky. If you don’t have a real fishing rod, use a stick and some string. You could even add a reel if you wanted to. If you don’t have a fishbowl handy, any clear, large bowl will do the trick. Use lukewarm water to wet down a gummy worm and then pat it dry so that it’s nice and sticky. Tie the worm to the end of the string on the fishing rod. Players have one minute to use the wishing rod to “hook” a pretzel/goldfish from the fishbowl by getting it to stick to the ooey-gooey gummy worm. No hands allowed. Then, once one is “caught,” it must be brought back to the player’s mouth and she must eat it before the timer runs out in order to win the game. To make it more difficult, increase the distance to the fishbowl. If a pretzel/goldfish falls off the gummy worm it must be abandoned and another one “caught” on the gummy worm. If a player touches the string or gummy worm while a pretzel is attached, that pretzel won’t count. String may not be wound around the finger during an attempt. The player(s) with the most pretzels at the end of the 60-seconds wins.
  • Worms between your toes – Fill 5 or 10-gallon buckets (or kiddie pools) about 1/4 of the way up with water and drop at least 20 gummy worms in each one. Everyone takes off their socks & shoes. The first person in line for each team will run to bucket and dip their foot in the water, pulling out a worm with their toes. They must then transfer the worm into a bowl located beside the bucket. Teams only get a point for worms dropped into the bowl. Whoever has the most worms at the end of a designated time limit wins! (If you•re indoors, have some towels on hand for participants to dry their feet. You may also want to lay tarps down to minimize the mess.) Variation: Instead of a bowl, guys lie down with their heads beside buckets. The girls feed them to the guys using only their feet. The girl and guy team who can eat the most gummy bears in 2 minutes wins.
  • Gummy Worm Rulers – Provide a list of measurements in gummy worms of various items around the youth room. Youth must find the item that matches the measurements. The team with the greatest number of correctly identified items wins. (Tip: Measure the length of a typical gummy worm and then just measure things in the room with a ruler like the length of a table, the width of a door, the height of a poster, etc. Divide the measurements by the length of a typical gummy worm to get the lengths in gummy worms – 3.5 gummy worms, etc)
  • Gummy Relay – Pair up the youth. One end of a gummy bear goes into each person’s mouth. The pairs must then navigate an obstacle course without break the gummy bear or allowing it to drop from their mouths. Fastest pair wins!
  • Gummy Worm Race – Placed a marshmallow, a pretzel, or even a donut in the middle of a gummy worm. On go, players must eat their way to be the one to finish off the marshmallow. Whoever eats the marshmallow wins the game. Variation – The team who eats the worm the fastest wins!
  • Gummy Worms Pictionary – Played like normal Pictionary where you have to draw the clues for your teams to guess the word or phrase, but in this variation, instead of drawing, lay out the gummy worms to create shapes. No numbers symbols or letters are allowed. You can do it on a cookie sheet, chopping board, or butcher paper.
  • Gummy Worm Stretch – In this game, the goal is for partners to have the most stretched-out gummy worm without breaking it. Check your results with a ruler.
  • Fishies – Take a couple fishing poles and stick gummy worms to them with string. Blindfold the youth and dangle the gummy worms around. The first person to find the gummy worm with their tongue and eat it, wins.
  • Make Dirt Cups as snacks – You’ll need 8-ounce clear plastic cups, chocolate pudding mix, milk (as specified on pudding box) chocolate sandwich cookies like Oreos (crushed) and gummy worms. Mix the pudding according to the package directions. Layer the pudding and the cookie crumbs in cups. Top the layers with more crumbs and gummy worms.
  • Gummy Worm Gulpers – Youth race against the clock to eat gummy worms hanging from the ceiling. You’ll need clothespins, strong string, and lots of gummy worms. Cut various lengths of string, attach one end to the ceiling or from a tree and one end to a clothespin, and clamp a gummy worm in each clothespin. Youth run from string to string and, using only their mouths, snatch and eat the gummy worms. The winner is whoever eats all the worms in the shortest amount of time.

TAKE IT TO THE NEXT LEVEL

  • How would you describe a gummy worm to someone who has never seen or eaten one before?
  • What are some of the characteristics of gummy worms?
  • Name some uses of real worms?
  • Has anyone ever fished with a worm?

MAKE IT SPIRITUAL

Read Matthew 4:17-22

  • Worms are attractive to fish. What are some things that are attractive to people?
  • What things does the world go fishing for?
  • What are we to fish for as Christians?
  • Is a person a fisherman if year after year he never goes fishing?
  • Is he a fisherman if he never catches a fish?
  • Is someone a true disciple of Jesus Christ if he never attempts to win a soul for Christ?

MAKE IT PRACTICAL

  • As a fisherman, do we cast our nets in our backyard or do we go to a place where fish can be found? (Jesus never suggests that the world should come to the church but commands the church to go into the world to witness. Jesus has given us the example – he goes to the people, he never waits for the people to come to Him.)
  • How is telling others about Jesus similar to fishing?
  • Lures are attractive to fish. How can you make the good news of Jesus attractive to your friends?

MAKE IT PERSONAL

  • What can you do this week to be more effective as a fisher of men?

KEY SCRIPTURE

Matthew 4:19: “Come, follow me,” Jesus said, “and I will make you fishers of men.”

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Paper Airplane Christians

Paper Airplane Christians
It is impossible to know where and in what form the first paper airplanes were folded and flown. There is evidence to suggest it was Ancient China, or Japan. Paper was certainly available and common. Da Vinci, the Wright brothers and many others are known to have used them to understand the mysteries of flight. In this youth Bible Study, Paper airplanes are used to remind us that we also do not have to be weighed down, but can fly to great heights in our relationship with God.

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What You Need

Rubber bands, paper clips, paper, masking tape, a measuring tape

Games using Paper Airplanes

  • Air Show – Award prizes for the following: longest flight, shortest flight, smoothest takeoff, roughest landing, highest altitude, bumpiest route, biggest loop-the-loop, widest zigzag, and most creative flight pattern, most creative design. Encourage a lot of “oohs” and “aahs” during the performances. You may wish to allow two throws or best of three, depending on time constraints.
  • Target Practice – Set up a series of rings hanging from a strong as targets. Have youth take turns trying to launch their planes so that they pass through the various size rings or hoops for points. The smaller the target the higher the points.
  • Air Race – Stretch several strings across the room, making sure that each of them is tight and will not come loose. Make several small, light airplanes, one for each string and hang each by its nose or tail by means of a hole threaded through the string. The hole should be the size of a paper punch, so that the airplane will move easily along the string (race course) Line up your contestants and at the signal “Go,” each proceeds to blow his airplane across the string and see who can reach the goal line first. Anyone who touches his airplane or the string is automatically disqualified.
  • Pass The Plane – Just like hot potato, you sit the youth in a cirle and give them a paper plane and start the music. When the music stops who ever is holding the plane is out and the game will continue til there is only one youth left.
  • Flight Plan – Create an obstacle course in the room. Obstacles can be a small table that the plane must land on, a door or window it must fly through, chairs and obstacles it must fly around, targets it must hit, things it must fly over, under, or through. Fastest time in the obstacle race wins.
  • Airplane Blitz – Bring a stack of paper and have the youth write their names, and something significant on the paper, like a favorite verse, prayer request, or something they learned at a recent youth event. They can write another one on another piece of paper (or several). Then let them make paper airplanes out of these. Then you need some way to clearly divide the room in half. (The taller the divider the better.) Put half the youth on each side of the divider. Put half the paper airplanes on each side of the divider. Explain that they can only throw ONE plane at a time and they must stop when the leader says “Stop”. On “Go”, they throw the airplanes over the divider as fast as they can. Planes are flying in both directions. When you say “stop”, count the airplanes on each side of the divider. The team with the least number of planes wins. THEN: Have each person pick up an airplane and read the fun fact on each plane while everyone else tries to guess the identity of the person.
  • Largest Paper Airplane contest – Provide butcher paper or newsprint, scissors and masking tape, and one Bible per student. Have the group design a gigantic paper airplane. sharing their paper airplane construction techniques. Have them test out some of their ideas with a normal sheet paper. When the group has decided how to design the giant airplane. have youth fold their huge piece of paper accordingly. Award prizes for the best in various categories.
  • Fewest Throws – Count how many throws it takes to get their paper airplanes across a room and land on a table. Reward the youth with the least amount of throws their airplanes took.
  • Paper Airplane Dodgeball – Play a game of dodgeball using paper airplanes. If a player is hit with a plane, he hands over his plane and is out of the game. Here are some more rules: Airplanes must be thrown. Simply touching your opponent with your airplane is considered a self-destruct and you are out of the game, forfeiting your planes to your opponent. Airplanes cannot be picked up until they stop moving. (They can’t be stopped with your foot, either.)

TAKE IT TO THE NEXT LEVEL

  • Were you focused on trying to achieve a specific award or did you just create a general purpose plane? Why?
  • What were the key characteristics of your design? Why?
  • What were the keys to success for each award category?

MAKE IT SPIRITUAL

  • In what ways are the paper airplanes similar to people? Similar to Christians?

MAKE IT PRACTICAL

  • The Scriptures in Isaiah 40:31 promise us eagle wings as we wait on God. What does that mean?
  • What things keep us spiritually grounded / prevent us from soaring as high as we can as a Christian?
  • What things weigh us down spiritually?
  • How can we lighten our load?
  • What purpose do goals serve in helping us to reach a higher calling in the Christian life?
  • What goals did Paul have in life, what did he aspire to reach in life?
  • What were Christ’s goals?
  • What factors / keys to success make someone a winner in the Christian life?
  • What things can we people to be more successful?
  • When it comes to accuracy, the word “sin” means “to miss the mark” as we all have done. Romans 3:23 says “For all have sinned and fallen short of the glory of God.” Every one of us has sinned against God and missed the mark of God’s perfection. What are some things that cause us to miss our goal as Christians? How do we recover?

MAKE IT PERSONAL

  • What are your goals in life? As a Christian?
  • Do you have just one goal or many goals? Why?
  • Which goal is most important to you? Why?
  • How are you similar / different in your goals as compared to Paul / Christ?
  • What do you need to change to be more successful as a Christian?

SCRIPTURE

  • Exodus 19:4 – “Ye have seen what I did unto the Egyptians, and how I bare you on eagles’ wings, and brought you unto myself.”
  • Isaiah 40:31 (NIV) – “but those who hope in the Lord will renew their strength. They will soar on wings like eagles; they will run and not grow weary, they will walk and not be faint.”
  • 1 Corinthians 9:24-27 (NIV) – “Do you not know that in a race all the runners run, but only one gets the prize? Run in such a way as to get the prize. Everyone who competes in the games goes into strict training. They do it to get a crown that will not last, but we do it to get a crown that will last forever. Therefore I do not run like someone running aimlessly; I do not fight like a boxer beating the air. No, I strike a blow to my body and make it my slave so that after I have preached to others, I myself will not be disqualified for the prize.”
  • Matthew 11:30 – “For my yoke is easy and my burden is light.”
  • John 8:31-36 (NIV) – “To the Jews who had believed him, Jesus said, “If you hold to my teaching, you are really my disciples. Then you will know the truth, and the truth will set you free.” They answered him, “We are Abraham’s descendants and have never been slaves of anyone. How can you say that we shall be set free?” Jesus replied, “Very truly I tell you, everyone who sins is a slave to sin. Now a slave has no permanent place in the family, but a son belongs to it forever. So if the Son sets you free, you will be free indeed.”
  • Ephesians 4:11-14 (NIV) – “So Christ himself gave the apostles, the prophets, the evangelists, the pastors and teachers, to equip his people for works of service, so that the body of Christ may be built up until we all reach unity in the faith and in the knowledge of the Son of God and become mature, attaining to the whole measure of the fullness of Christ. Then we will no longer be infants, tossed back and forth by the waves, and blown here and there by every wind of teaching and by the cunning and craftiness of people in their deceitful scheming.”

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